
China's Big Bet on AI for Games
Is China going to continue to push boundaries and invest heavily in unproven, forward-looking applications?
Exploring the business and future of video games
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Is China going to continue to push boundaries and invest heavily in unproven, forward-looking applications?

How tougher UA economics could force mobile F2P's largest subgenre to evolve again.

How close are AI-generated 3D assets to real production pipelines? And what does the wider pattern of mega-raises mean for the AI-in-gaming ecosystem?

What is driving the downloads dip? And what can we expect for H2?

How mature is the technology? And what will the next unlocks mean for the discipline?

What is Steam Next Fest's relevance and where does AI-enabled content actually stand today?

What does accelerating investments into world model companies mean for the gaming industry?

Why is there a need for AI in ad creative production, and how will ad creative automation affect the broader mobile gaming landscape?

As the responsibility of leading platforms heightens, what may change?

Can Astrocade succeed? What does it mean for the future of UGC platforms?