Stalk’s Videogame Corner: The Witcher 3: Wild Hunt

Game: The Witcher 3: Wild Hunt
Developer: CD Project Red
Genre: Action Role-Playing Game
Releases: 2015 (Playstation 4, Windows, Xbox One), 2019 (Nintendo Switch), 2022 (Playstation 5, Xbox X/S)
Stalk’s Rating: 9/10

Whenever a game receives a lot of hype, I cannot help but have a certain amount of scepticism towards the validity of the claims. True, sometimes really good games gain the media attention they deserve, but with gaming stories like “No Man’s Sky” or “Cyberpunk 2077”, just two examples out of a rich basket of options, I might want to see some substance to the fanfare. Cue “The Witcher 3: Wild Hunt”: When the game arrived in 2015, I did not really care much about the masses raising it to the status of “Game of the Decade”, or whatever else bullshit they were spewing in the middle of the year back then. I tested the game at my friend Marcel’s house, but did not really get into it due to stairs causing lethal damage to the main character Geralt, my horse disappearing when it hits water, and quests close to my level feeling incredibly unfair. However, a lot of time has passed since then, and when the game went on sale on Steam, I felt the strange obligation of playing it to cement my opinion; or renew it for that matter. And while some criticism still stands today, I experienced a much different game than I did about six years earlier.

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Budget Deckbuilding: Snake’s Path

Ah yes, Kamigawa, land of the tribal decks. With “Kami Reborn” from last week, we had a glimpse at the biggest tribal group that came out during the times of the Kamigawa block, the Spirits. Not surprising that they gained so many cards, since Kamigawa lore tells us that the theft of “That Which Was Taken” caused all Kami to uproar and fight against the living. But there are more tribal themes in Kamigawa to talk about, one being the “Orochi”, snake people that live in the forests of Kamigawa. This tribal theme was kind of iffy back in the day due to the lack of Snake Creatures to put into the deck, but maybe there is something solid to build here with the addition of newer support. Here is the list:

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Stalk’s Videogame Corner: Champions of Norrath

Game: Champions of Norrath
Developer: Snowblind Studios
Genre: Action Role-playing game
Releases: 2004 (PS2)
Stalk’s Rating: 6/10

Back when I talked about the supreme gameplay experience that is “Fallout: Brotherhood of Steel” (it really isn’t), the article not only mentioned the various flaws the game had both in general and as being a part of the “Fallout” series, but also hinted at the sales being further dampened by existing competition on the Playstation 2. The name of said competition: “Champions of Norrath”, a title that brought “Diablo”-esque dungeon crawling and monster slaying to the console. When I bought the game all those years ago, I did not know that “Champions of Norrath” was part of the Everquest line of games and therefore had its own bit of fame to live up to. All I cared about was fantasy action on the only videogame medium I had access to. Memories of the game are certainly joyful ones, even though I have to credit nostalgia again since re-playing the game wakened a hydra that reared some really ugly heads. But everything in due time, for now let’s get into the game.

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Budget Deckbuilding: Kami Reborn

The Mirrodin block might be done, but that is no reason for me to end writing about Preconstructed Decks. There are tons more ready-made decks to talk about, both from before the Mirrodin block and after. But since WotC is in my opinion ruining Kamigawa lore with their new Kamigawa: Neon Dynasty, why not take the opportunity to look at the cards that caused them quite some flak almost two decades ago. The set is Champions of Kamigawa and the first deck to look at is “Kami Reborn”:

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Stalk’s Videogame Corner: Gunfire Reborn

Game: Gunfire Reborn
Developer: Duoyi Games
Genre: First-Person Shooter/Roguelike
Releases: 2021 (Windows), 2022 (Xbox One, Xbox X/S)
Stalk’s Rating: 10/10

Sometimes you have to be forced to experience something good. My Discord group and I are constantly on the search for games that we could play with four people. Easy enough one might say, if it was not for certain restrictions due to player preferences: I will not play any realistic shooter due to the fact that I do not enjoy them; and I am also unable to hit anything with about 90% of the guns on offer. This often only leaves high fire-rate options like machine guns to make up for my terrible aiming by simply shooting more bullets, or using flamethrowers since they work without pin-point accuracy. However, one member of the group will veto most fighting games, while another hates building simulations without a major fighting component. Hence, sometimes someone needs to bite the bullet and get out of their comfort zone; and this person was me in this case. However, I have to admit that the choice went down rather well with me, since the game on offer managed to combine action-filled gameplay with various guns that can even cure my lack of accuracy with item and build min-maxing in the most fun way. The title in question is “Gunfire Reborn”, a game that describes itself as a genre-mix between First-Person-Shooter, Roguelite, and Role-Playing Game; or, as Youtuber “Gmanlives” described it, “Risk of Rain meets Borderlands“. And both ways to group the game are quite fitting, as you will see in this article.

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Budget Deckbuilding: Sunburst

Anyone knowing at least a little bit about Fifth Dawn saw this one coming. Yes, WotC heralded their new and frankly terrible keyword by making an entire Preconstructed Deck for it; they even named the deck “Sunburst” in all their originality. Look, I like the “Sunburst” keyword, but in my “Sunburst – The shortest dawn in Magic history“-article a while back I made clear why this keyword was such a clusterfuck right from the start. The only way for the “Sunburst” Preconstructed Deck to make the most out of its keyword would be by putting “Engineered Explosives” in it; and that is not the case, so we are definitely here for a wild ride in deckbuilding.

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Stalk’s Videogame Corner: Viscera Cleanup Detail

Game: Viscera Cleanup Detail
Developer: RuneStorm
Genre: (Cleaning) Simulator
Releases: 2015 (Windows)
Stalk’s Rating: 7/10

Welcome to space! Endless possibilites await! Whether you want to steer a ship in “Elite: Dangerous”, interact with alien species in “Mass Effect”, or be exploited by a small circle of elites in “Eve Online”, the setting allows for many different takes and creative gameplay. However, have you ever asked yourself who cleans all the mess those space-faring heroes produce? There is an audio log in the game “Bioshock” that tells us that even in an exclusive society of the most intelligent and gifted people on Earth, someone still needs to clean the toilets. And in space it can be much worse than simply cleaning a bathroom. There is a lot of killing and dying involved in playing the good guy in a video game, and frankly no one ever asks who cleans up all the mess those shining examples of humanity leave behind. Well, no one did, until there was “Viscera Cleanup Detail”, a somewhat silly but highly enjoyable game about the work that has to be done after someone had a killing spree.

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