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Professor David's Game Journal

Game criticism from a Ph.D. with expertise in media, religion, philosophy, and video games

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How to Critique a Game: Ludic Tempo

How Pacing Shapes Our Sense of Time

Everything Is a Video Game Now

AI and the Absolute Gamification of Reality

Art Is Not Mere Simulation

On the Quest for The Real in Video Games

RPGs and the Paradise of Archetypes

How Classes Resist Liquid Modernity

Battlefield 6 Is Deeply Implausible

Technothrillers and Narrative Fidelity

The Crab and The Leviathan

Another Crab's Treasure and The State of Nature

The Profane Factions of Elden Ring

How "Uncleanness" Destroys Pluralism

Elden Ring Is a War for the Sacred

How Fromsoftware Illustrates the Challenge of Pluralism

Star Wars: Knights of the Old Republic and Philosophical History

A Quasi-Hegelian Interpretation of Revan

Playing with Sacred Space

How Skyrim, Elden Ring, and Sword of the Sea Gamify the Axis Mundi