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Games Alchemy by Antti Kananen

Games Alchemy Substack, by Antti Kananen, focuses on areas such as Games Product Management, Product(s), Game Design, F2P, Systems Design, Economy Design, Monetization Design, Production Management, Commercialization, and Leadership.

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74. Trust as a Game Economy

Article and discussion about trust in game economies.

73. Earning Monetized Value Through Advanced Earning Systems

Article and discussion about advanced earning systems that let players earn monetized value in games in more effective ways than traditional earning systems work.

72. Collective Reality Systems: The Future of UGC

Article and discussion about how Collective Reality Systems could become the future of UGC, replacing many of the current directions of traditional UGC.

71. Regularity

Article and discussion about Regularity, and why it matters more than e.g., basic Retention KPIs, and related basic metrics.

70. Dynamic Social Instancing

Article and discussion around dynamic social instancing and multiplayer topology generation, resulting in a new matchmaking frameworks to be explored.

69. Social Design In Games

Article and discussion about how games still lack social design in them, and how we could fix our approach to social design as an industry.

68. AI Game Master

Article and discussion about using AI as your game's Game Master, with explorative and theoretical applications.

67. Spectatorship as a Business Model

Article and discussion about spectatorship as a system and its underlying scalability as a business model.

66. The Rise of System-Driven Experiences

Article and discussion about traditional game systems shaping game experiences and worlds.

65. Experience Systemization

Article and discussion about building games that scale beyond games through smart systemization.