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The Experience Report

Your weekly dose of experiential news, activations, and exhibits from inside the trenches at Bridgewater Studio.

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How Venues Everywhere are Adapting for Immersive Experiences

Plus: Stadiums of the future, venues from the past, and dining like never before.

What Actually Makes an Experience Immersive?

Plus: A gamer's paradise, cowboy deliveries, and spoon dropping performances.

Why Museums are Breaking Their Own Rules

Plus: Museums as social hubs, after-dark experiences, and hospitality destinations.

Why Pop-Ups are Anything but Temporary

Plus: Gen Z customizations, Cannes activations, and World Cup fever.

These Museums are Taking Control of Their Future. Here's How...

Plus: London's pigeon poo, Hollywood's Ice Age, and Versailles on AI.

Why Brands are Flocking to Experiential IP

Plus: Taco Bell weddings, Pokémon airports, and Lamborghini's surprising new market.

What's Old is New in Experiential Design

Plus: Bringing back a sci-fi epic, an iconic stunt man, and a legendary concert.

Weird, Wild & Wonderful Immersive Experiences

Plus: Experiential bathing, immersive crime, and messing with your mind.

Will Your Brand Pass the Authenticity Test?

Plus: IBM knows how to party, Verde Farms has nothing to hide, and Stagecoach is a battle of the brands.

Experiential is the New Normal. Now What?

Plus: EVO's mega movie theater, Coachella's experiential explosion, and Miami's most unique event venue.

Experiential Retail is Having a Moment

Plus: Disney's retail reboot, AI stores, and the "Kidult" factor

How the Best Experiences Earn Repeat Visits

Plus: Next-level views in NYC, record crowds in Seoul, and the real reason guests return.

Children's Museums Face Their Biggest Test

Plus: Fierce competition from the Squiggleverse, adventure parks, and kid-first hotels.

What Experiential Guests Really Want

Plus: Sony hits the road, Cîroc gets sporty, and Harry Potter measures your emotions.

What Separates Great Experiences from the Rest

Plus: Wooing bartenders, revolutionizing tenpin, and gamifying roller coasters.

What Makes a "One-of-a-Kind" Experience?

Plus: World's Fair fever, immersive futurism, and secret laboratories.

The Borderless Experience Economy

Plus: AI's new threat, Broadway's new format, and VR's new model.

With Experiential Design Comes Responsibility

Plus: Amsterdam's museum challenge, Picasso's immersive debut, and farewell to camel treks.

The Age of "Experience Intelligence" is Here

Plus: Top Olympic experiences, 3D without wearables, and microscopic art.

The First Rule of Experiential Design

Plus: Legoland's brilliant strategy, Australia's brand playground, and PNC's mullet mania.