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The Spieler

Incautiously probing the artistic horizons of game design.

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Ignoring New Games as a Means of Resistance

On the “Great Tech Pause” and other such avenues of consumer empowerment

How I Roleplay in Singleplayer RPGs

Plus, hungrily anticipating the forthcoming Tamriel Rebuilt expansion

Plummeting from Orbit as a Creative Exercise

Dispatches from my first-ever Game Jam

The Culture-Positive Promise of Game Jams

Game Jams and their skyrocketing popularity bode well for the extraprofessional games industry

Obsidian Can Still Make a Great Fallout Game

Corporate leadership just has to let them cook, but that's far from guaranteed.

The Neil Breen Film of Assassination Games

REVIEW: Laina Interactive’s The Slater (2018)

Hotline Miami Somehow Got Even Better

Hotline Miami: Super Redux-Redux is another much-needed cause for hope in a punished games industry.

OpenMW and the Future of Western RPG Design

Morrowind modding as a rare source of optimism in the modern games industry

Touhou Project and the Awesome Power of Fan Content

Permissive policies on derivative works are underutilized assets in franchise management

Curb-Stomping the Bratva as a Cold Remedy

REVIEW: Mother Russia Bleeds (2016) by Le Cartel Studio