
Today in Character Technology - 10/23/25
ICCV Spotlight: Text to Hair, Physically Reactive and Interactive Motor Model for Avatar Learning. Then, new papers on improving motion synthesis and pose estimation.
A substack that focuses on the evolution of research and technology in the domain of 2D & 3D digital characters and Avatars.
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ICCV Spotlight: Text to Hair, Physically Reactive and Interactive Motor Model for Avatar Learning. Then, new papers on improving motion synthesis and pose estimation.

Today was a light day in terms of papers released.

Compression for Streamable 3D Avatars, Head and Hand contacts, A new Large-scale dataset from Meta, Semantically meaningful Co-Speech Gestures, and more...

Mobile Gaussian Avatars

Meta's Zero-Shot Avatars from Unstructured Phone Images, Images to 3D Animations, Multi-Modal Motion Generation, and Consistent Identity in Image Gen.

Generative HMC Captures from Meta, and Scene Aware Avatar animation

MPP4D Avatars, Multi-Character Audio-Driven Animation, and Hierarchical Vision Foundation Models for Human Mesh & Pose Estimation.

Implicit 3DMM for Localized Head Modeling, Infinite 3D Human Creation, Synchronous 2D & 3D Generative Models for Single View Human Construction, Audio/Pose Driven Half-Body Animation

3d human gaussians from two images, an interesting medical research paper that may interest anyone who has experience fitting facial point clouds, and multi-skeleton contrastive learning.
Relightable Gaussian Avatars, Low-Latency 2D Talking Heads, and an automated pipeline for generating diverse and photorealistic 4D human animations