Pietro Polsinelli
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Around Narrative Design And Applied Games
Here you'll find posts about game design, narrative design, game production and applied games. I work on video games, board games, applied games (games for health, museums experiences et similia) and theatrical performance design and writing.
10 posts · theirs
Lately
Characterizing Italian Indie Games 2010-2025
A reel of Open Lab works
Becoming Saint mobile released and further experiments in narrative design
Every day a Voight-Kampff Test
Presenting narrative for a roguelike at IVIPRO Days in Trieste
The dissolution of the hero(ine)
Incremental Narrative Design In Becoming Saint
Game Design for Participative Performance
Game design for performative devices: The game
Homer The Narrative Design Tool Is Evolving
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