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API Reference / @gtkx/gl / uniformMatrix4x3dv

Function: uniformMatrix4x3dv()

uniformMatrix4x3dv(location, count, transpose, value): void

Defined in: generated/commands.d.ts:6604

void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Provided by GL_VERSION_4_0. Registry note: Reuse ARB_gpu_shader_fp64 Also provided by the GL_ARB_gpu_shader_fp64 extension.

Parameters

location

number

GLint

count

number

GLsizei

transpose

boolean

boolean

value

number[] | Float64Array<ArrayBufferLike>

GLdouble[] | Float64Array, length count*12, kind Matrix4x3. This parameter represents a 4x3 matrix.

Returns

void

Released under the MPL-2.0 License.