How do we start in the Realm? (A Mythic Bastionland luck roll to unlock the open table)

Shipwright I've been running Mythic Bastionland as an open table game. Each session, I put out a call for players from a pool of eight to see who has availability to jump on Discord for two hours and roleplay as knights of the Realm. If I have even one player, we play. The stable of … Continue reading How do we start in the Realm? (A Mythic Bastionland luck roll to unlock the open table)

What sets Mythic Bastionland apart..

Shipwright This is a collection of thoughts around Mythic Bastionland. I like talking about this game. I like addressing players by their knight title instead of the name they made up. Titles have weight. Titles are slick. "Sir! Sir knight!" "Ah, the trusted Trail Knight. Have a seat." "Comet Knight: things look desperate, what do … Continue reading What sets Mythic Bastionland apart..

Mythic Vagabonds: A Campaign Framework for 4+ Players

There was a poll a few months back on the Mythic Bastionland asking how many player characters is optimal for a long-running game. And of the 27 responses, the results were pretty stark: As stated by one user: "That's a strong consensus." There's a few reasons for this: Spotlight. Many of the Arthurian legends and … Continue reading Mythic Vagabonds: A Campaign Framework for 4+ Players

The Troubled Downs in Woland – A Collaborative Realm

This post is part of an ongoing collaborative Realm for Mythic Bastionland. If the Luck Roll blog is going to pull from the FKR’s “every book is a source book”, then I shall follow suit... I guess we’re getting a hexflower based on A. A. Milne’s “Winnie-the-Pooh.” I told William I wanted a sanctum and … Continue reading The Troubled Downs in Woland – A Collaborative Realm

Eliminating Session Zero with Nine Words and Swearing

Structural PC group cohesion problems BEGONE! I really like the Oath from Mythic Bastionland: SEEK THE MYTHS HONOUR THE SEERS PROTECT THE REALM These are the statements the PC knights live and die by. It's how they move through the world. The group has instant pursuits. Do any one of these things next and something … Continue reading Eliminating Session Zero with Nine Words and Swearing

Mythic Bastionland – Wait, am I illiterate?

High scripts = domain documents, ritual instructions, holy scripturesUsers of high scripts: heralds, sages, priests Low scripts = trade orders, posted signs, most writingsUsers of low scripts: merchants, guides, rulers When attempting to read for the first time, roll d6: 1 - You can read high and low scripts with ease. 2-3 You can read … Continue reading Mythic Bastionland – Wait, am I illiterate?

Mythic Bastionland: Overloading the Wilderness Roll

Shipwright If you should apply anything from this article, you must, like me, apologize for adding cruft to Chris's elegant design. Shame, shame! Apologies also if you read this and find that the best idea or resource was buried somewhere in the body of the blogpost. I kept it long so as to not deliver … Continue reading Mythic Bastionland: Overloading the Wilderness Roll