RSS Amplifier

Blog

Graphic Novel Gamebook

Notes on comics, publishing, and the creative life.

maplelam.substack.comSource feed ↗10 posts

Live Last read · last published · next check

Written by

Latest posts

Learning from Joe Hisaishi's Creative Process

Inspiration from a master composer and music director

What To Do with Our 4,000 Weeks?

On learning the freedom of missing out

Of Brain and Inking Comics

Do you listen to things when you work on your comics or graphic novels?

The Long Game of a Graphic Novelist

Reframing the creative journey during the industry's ups and downs

On Why I Love David McCullough’s John Adams

The joy of falling hard for history.

Imaginary Mentors and Real Lessons

Lessons from my imaginary mentor Richard Feynman

Short Cycles, Long Game

How The 12 Week Year helped me build a sustainable creative system as a graphic novelist

Affinity in the Time of Adobe Dominance

When Affinity goes free, how will it affect the traditional publishing industry?

On Entertainment When Making Comics

I roughly divide my comic-making process in two major phases.

On Shigeru Mizuki and the World of Yokai

When I first conceptualized Monkey King and the World of Myths: The Battle of the Beasts, I already knew the story would take place in Heian-Kyo, capital of ancient Japan.