Maple Lam
Publishes 1 feed
Graphic Novel Gamebook
Notes on comics, publishing, and the creative life.
10 posts · theirs
Lately
Learning from Joe Hisaishi's Creative Process
What To Do with Our 4,000 Weeks?
Of Brain and Inking Comics
The Long Game of a Graphic Novelist
On Why I Love David McCullough’s John Adams
Imaginary Mentors and Real Lessons
Short Cycles, Long Game
Affinity in the Time of Adobe Dominance
On Entertainment When Making Comics
On Shigeru Mizuki and the World of Yokai
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