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A Good Interface

Learn how to improve the user interface design of your video games. Best practices, real examples and tutorials every month in your mailbox.

indieklem.substack.comSource feed ↗10 episodes

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#21 - Creating a Harmonious Color Palette: Tips and Resources

Discover how observation and understanding of colors can transform your video game projects. Learn to choose color palettes that immerse your players.

#20 - A look at 100%-interface games

Immerse yourself in the world of 100% interface games: Explore four inspiring indie game UIs that combine beauty, richness, and innovative layouts.

#19 - The Diegetic Dilemma: benefits and challenges of immersive interfaces in games

Discover how diegetic elements, like a small backpack that interacts with the game environment, can enhance immersion and creativity while presenting unique design challenges.

#18 - How to design better randomness in video games

Explores how game developers can refine randomness to create more balanced, engaging, and satisfying experiences.

2024 annual review of "A Good Interface"

What happened in 2024 and what will be 2025 made of?

#17 - The edge case of user interfaces design

Those states of our interfaces that are all too often overlooked, and yet are so important.

#16 - How to make an intuitive navigation?

"Please don't make me think" isn't just the name of a book on designing intuitive navigation - it's also what you should be trying to do for your players

#15 - Make your game's interface clearer

How can a game convey all the information to players without overwhelming them?

#14 - How to fake faster loading times with design in your video games?

It's a good question and one you've probably never heard of, but your players are sick of waiting.