We've been working on the hex-crawling generator so we haven't been doing much art for the game but the app has reached a point where we need to do some play-test which always takes some time so we got to do some species designs.
Here are the first two playable species:
There is no final lore and we have very recently started working on their game mechanics, but I wanted to start working on a very early look for the final book just to see if it works.
As we mentioned before, our game is inspired in BLAME!, so we wanted a series of species that represent equivalents to characters on the manga/movie.
Adamants are heavily augmented humans. Their tissues are mixed with other non-organic materials so they are also extremely durable. Their nervous systems are likewise augmented to superhuman levels with cybernetics.
They are influenced by the God Machine of Death (more info coming soon!).
You could play a character like Cibo of Killy using the Adamant template (Even though Killy is technically a Sefeguard…).
Synthrals are the analog of Silicon Creatures in Blame!. They are completely artificial beings with totally inorganic bodies. Basically robots, but sentient with very advanced brains based on and intended to emulate human minds. At one point they were created to serve humanity, but after the war with the God Machines they went their own no longer having any preordained purpose.
They are influenced by the God Machine of Silence (more info coming soon!).
You could play a character like Pcell or Sanakan using the Synthral template (Even though Sanakan is also technically a Safeguard…).
The species names are not yet final, but we are getting near to their final versions.
Up next! the final 2 species: the ENTARI and SARKESH!

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