ColorAttachment class base

Constructors

ColorAttachment({LoadAction loadAction = LoadAction.clear, StoreAction storeAction = StoreAction.store, Vector4? clearValue = null, required Texture texture, Texture? resolveTexture = null, int mipLevel = 0, int slice = 0})

Properties

clearValue Vector4
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
loadAction LoadAction
getter/setter pair
mipLevel int
The mip level of texture to render into. Must be in the range [0, texture.mipLevelCount).
getter/setter pair
resolveTexture Texture?
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
slice int
The slice of texture to render into. For cubemap textures this selects the face in the order +X, -X, +Y, -Y, +Z, -Z. Must be in the range [0, texture.sliceCount) (always 0 for non-cubemap textures).
getter/setter pair
storeAction StoreAction
getter/setter pair
texture Texture
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited