United States - Minneapolis, MN (Hybrid) - $73,000 - $132,000
Target’s Digital Product Creation team is redefining how products are designed, developed, and experienced through 3D visualization and AI-powered workflows. You’ll lead the creation of design-driven 3D content that brings product concepts to life and influences decision-making across the product lifecycle.
Lead the creation of high-quality 3D assets and visualizations, translating 2D concepts, sketches, and design direction into compelling product storytelling while driving excellence in modeling, materials, lighting, rendering, and composition
Leverage Gen AI and prompt-driven workflows to rapidly explore, refine, and communicate product concepts, materials, colorways, and styling directions
Integrate Gen AI outputs with 3D design workflows to deliver production-ready visualizations that accelerate concept development and decision-making
Partner closely with product designers to co-create, iterate, and influence product concepts through rapid visualization and prototyping
Collaborate cross-functionally with technical artists, merchandising, marketing, digital teams, and external partners to ensure scalable, optimized, and brand-consistent design outcomes
Drive innovation by identifying and applying emerging trends, tools, and workflows in 3D visualization and AI-enabled design
United States - Auburn Hills, MI
The CGI artist creates automotive visual assets at the direction of Stellantis and external agencies for use in marketing. This individual will need an eye for detail, artistic ability, and technical capacity to learn advanced software programs and vehicle configuration data and systems.
Take 3D data models and create imagery using programs such as Keyshot, Maya, and Photoshop, and compile animations in Adobe After Effects
Create or edit backgrounds and supplemental graphics, as well as material shaders for the team material library
Manage multiple projects in a dynamic environment with tight deadlines
United States - Egg Harbor, NJ - $75,000 - $85,000
The Designer, 3D Texture/Surfacing works with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows, bridging 3D + 2D design into the real world of costumes.
Work alongside the costume design team to produce high-quality PBR textures and materials for garment printing specific to costumes
Leverage Substance Painter / Designer and emerging AI workflows
Manage and review outsourced assets
Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines
United States - Beverly Hills, CA (On-site) - $85,000 - $110,000
ALO Architecture + Design is looking for a 3D Visualization Associate to work on exciting new retail projects, assisting the Architecture and Store Design Team on 3D modeling and developing retail store designs.
Work with the Architecture and Design Project Managers to plan and build 3D models for new store designs
Update and maintain 3D models and the 3D standards library
Prepare 3D models and rendering software for creation of 3D content for store designs
Set up and maintain 3D presentation sheets for internal and external review
Ensure renderings meet brand standards and incorporate all visual components
United States - Nashville, TN (Hybrid)
Elevate Creative, the creative arm of global sports and entertainment agency Elevate, is looking for a 3D Designer, Experiential to bring ideas to life through spatial visualization, modeling, and rendering for branded spaces, venues, and immersive experiences. This is not a pure visualization role — you must understand how spaces are designed, built, and experienced.
Create high-quality 3D models and photorealistic renderings of experiential environments
Translate sketches, CAD drawings, and concepts into compelling visualizations, including still renders, walkthroughs, and visual storytelling assets
Model environments including architecture, interiors, signage, and scenic elements, considering scale, lighting, materials, and user experience
Incorporate real-world constraints (materials, fabrication, installation) into models and prepare files for downstream production
Support client presentations with high-quality visuals and animations
United States - Midvale, UT (On-site)
ZAGG Brands is seeking a driven, passionate Sr 3D Artist to create stunning, photorealistic product renders that position the ZAGG and mophie brands at a premium level — imagery that doesn’t just showcase the products, but elevates them.
Light, texture, position, compose and render photorealistic, premium-quality images that communicate the value and craftsmanship of ZAGG’s products
Obtain, create, and edit CAD using modeling software compatible with Keyshot and other 3D software
Track industry device manufacturer rumors, leaks, and releases and create/update 3D models that reflect the best available information
Implement AI technologies to speed up or improve workflow and output
Collaborate with the 3D team, photo/video teammates, designers, and others to complete work successfully
United States - Austin, TX (On-site)
SciPlay, a leading developer and publisher of digital games including Jackpot Party Casino and MONOPOLY Slots, is looking for a Senior Technical Artist to mentor other artists in the use of Unity, optimize asset creation pipelines, troubleshoot technical issues, and act as a conduit between the art and engineering teams.
Mentor the art team in the technical aspects of Unity asset creation, leveraging UI prefabs, Mechanim, timelines, particle systems, shaders, and materials
Perform R&D for new tech required for feature implementation through creative problem solving, iterative design, and prototyping
Support Live events and economy rollout with the LiveOps team by packaging assets together for dynamic delivery to players
Create 2D assets for all aspects of the product including UI, composition, VFX, and animations
Oversee and support items across the art pipeline, from asset optimization and exporting through implementation and test
United States - Palo Alto, CA (Remote) - $155,000 - $185,000
As a Principal 3D Artist on Assured’s Brand Team, you’ll be the core engine for 3D illustration and motion design, translating high-level creative concepts into technically sophisticated 3D visuals using Cinema 4D. This role requires a deep technical practitioner who excels at complex dynamic simulations, procedural workflows, custom shader creation, and building hyper-efficient 3D asset handoffs.
Design sophisticated 3D illustrations and motion designs that elevate brand identity across web, marketing, and digital surfaces
Build complex, procedural scenes and dynamic motion systems using expert physics simulations and advanced deformers in Cinema 4D
Craft expressive lighting setups and bespoke node-based shaders in Redshift to establish a premium, distinctive visual language
Configure sophisticated multi-pass render outputs and EXR compositing pipelines in After Effects
Define and maintain master project templates, lighting rigs, and material libraries; manage the technical pipeline for interactive 3D, including geometry optimization and texture baking
United States - Austin, TX
Certain Affinity, best known for co-developing numerous AAA FPS games, is looking for a Senior Technical Artist to improve the visual fidelity, efficiency, and scalability of art pipelines for current projects, partnering closely with Art, Design, Engineering, VFX, and Rendering.
Develop and maintain scalable Technical Art workflows, tools, and pipelines that support high-quality visual execution in Unreal Engine
Support VFX pipeline development, simulation workflows, material systems, and content integration
Build and deploy tools using Python, Unreal Editor Utility Blueprints, Houdini Digital Assets, or similar technologies
Troubleshoot complex content, rendering, material, VFX, and performance issues across multiple disciplines
Establish best practices for visual quality and technical scalability, including Nanite usage, texture streaming, LODs, and profiling workflows
United States - Detroit, MI (Hybrid) - Freelance
WPP Production is looking for a CGI Artist/Retoucher to create final automotive vehicle imagery and backgrounds for advertising and marketing materials using any combination of CGI, AI, photography, and illustration, with expert knowledge of programs like Cinema 4D and Photoshop.
Handle CGI creative retouching, AI background creations or additions, applying special effects, and developing stylistic standards for specific clients and campaigns
Take responsibility for the quality, craftsmanship, timeliness, and profitability of every retouching project
Collaborate with Creative and Design teams to ensure accuracy, consistency, and brand standards on all projects
QA work before delivering at each phase of a project
United States - San Mateo, CA (Remote or hybrid/onsite) - $80.00 - $90.00/hr (Contract, 1099, 3 months)
Skydio is looking for a highly skilled Senior 3D Generalist to join the Brand Creative team for a three-month contract, supporting product imagery, illustrations, animations, and interactive 3D assets for the annual user conference keynote and other high-priority brand and product-launch initiatives.
Create highly photorealistic product renderings, illustrations, and animations for keynote presentations, product launches, and marketing campaigns
Work from engineering and industrial-design CAD models to create production-ready visualization assets in Blender
Build realistic, physically based materials using Blender and Adobe Substance 3D Painter
Create product animations that demonstrate assembly, operation, movement, workflows, features, and product interactions
Prepare optimized real-time 3D assets for interactive product viewers, web experiences, and AR applications, exporting and validating in glTF and GLB formats
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Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
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