Ryan Kubik's Blog
I make video games, usually with JavaScript! I write here about things I learn during that process.
Latest posts
Code by Charles Petzold
"Offset" constants are confusing
Cognitive overload in Drop Duchy and trade offs in design decisions
What I Read in 2024
What I Played in 2024
UFO 50
My Portland Recommendations
What I Played in 2023
What I Read in 2023
Hide YouTube Shorts Userscript
2023 Mid Year Fav Games Check-in
Reduce Entries: Array Utility Function
Hide Elements Over Games on Itch.io with Tampermonkey
Add a Spoiler Tag with Alpine.js
What I Read in 2022
What I played in 2021
10 Games That Influenced My Tastes
Remove Duplicates: Array Utility Function
JS13k 2021: Rocket Jockey Postmortem
Some lessons I learned building Rocket Jockey in 13kb for JS13k 2021.
useKeyPress: Respond to user key presses in React
How to respond to user key presses in React with useEffect and document.addEventListener.
Force date to a given time zone
Slipways Ranked Run: Week #6
What I learned from my Slipways ranked run from week #6.
What branch was I working on last?
What I played in 2020
Bose QC35 II: Fix Static Issue, Reinstall Firmware, and a Short Review
Don't Mix React Synthetic Events with Native DOM Events
Using Design Pillars to Keep Wildfire Swap's Development on Track
Clean up your Twitter Experience with TamperMonkey
Wildfire Swap March 2020 Newsletter
Scale and Center Pixel Art on the Command Line
Wildfire Swap February 2020 Newsletter
Wildfire Swap January 2020 Newsletter
A review of 2019 and a plan for 2020
Wildfire Swap: A puzzle game inspired by fires in the Pacific Northwest
My first time experience with wildfires after moving to the PNW.