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MIXTAPE DELINQUENTS Devlog - itch.io

Welcome to New America(TM). This is Y3k. You wouldn't steal the future, would you?

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Demo V10

Includes major graphical updates and some balances Changes Include: Changed to Vulkan Engine Realtime shadows and bloom Bullets from pistols now do more, You're pistol is more accurate, but the cops p...

MTD Alpha Demo 5.6: This is the one w/ headshots

Just getting this out there while I can, since I'm going to a cabin in the mountains soon i won't have wi-fi. I *WILL* have my computer though and plan to spend at least a little bit of my time there...

How I'm Doing FPS Headshots In Mixtape Delinquents

Ok: So I decided I want to work not only on update devlogs, but occasionally talk about my process in terms of what im doing with the game design of MTD This is going to be somewhat of a typical desig...

Mixtape Delinquents: Dev Going Forward

Hey y'all by the version of Alpha Demo V5.4, MTD now has two new NPC classes (masc and femme "normie" NPCs), a couple useful NPCs with dialog (including one you can bribe for a terminal password), dia...

Mixtape Delinquents Alpha v5

Hey y'all This update doesn't have too much in the way of content, but it IS a big step forward in terms of solidifying the game design going forward, smth i was very much procrastinating on lol Large...

MTD Alpha-4.35

Added: Two new guns! The gattling rifle and a silenced rifle. You can find one hidden in the first level and another in the second level a cool new "PROFESSIONALATTACKENBY" startup screen!...

MTD Alpha 4.2: Hacking, "Level 2" is now "beatable"

Alpha 4.2 of mixtape delinquents adds a riddle-based hacking mini game, allowing you to snoop through e-mails for useful information The second level (of the alpha) is now beatable! Not "finished" min...

MTD Alpha-4.0: Better dialogue , Less stupid AI, Polished stealth

4.0 is out now! This one's a pretty big one! Some big design fixes and a revamped dialogue system the biggest changes/fixes: -dialogue system has been revamped to focus more or narrative... well, dial...

MTD Alpha 3.5: Better leaning and "level 2" progress

In this update, I improved leaning, allowing the player to lean faster and further, and encouraging them to lean around corners in combat I also made quite a bit of progress in the second level, it is...

MTD Alpha 3.0: AI is now 85% LESS f**ked up!

I unfucked the pathfinding for the most part, in ver 3.0...