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OP Game Marketing

Welcome to OPGM (Over Powered Game Marketing), where we explore the most overpowered marketing strategies in the gaming industry 📨

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How Well Do Turn Based Combat Games Perform on Steam?

1,542 turn based combat games, three years of Steam data, and what actually moved revenue.

How Wyldheart Secured Over 200k Wishlists in 1 Month.

Conventional wisdom says start marketing as early as possible. Wayfinder Studios stayed in stealth for 6 years and dropped everything in a single day, here's why it worked.

How Tavern Games Are Quietly Printing Money on Steam

Nearly half of the released tavern games I found have crossed $500k. I dug into the data and the marketing playbooks behind them.

I Quit My Job to Build Frostbloom

Diving into why I quit my job to start a games marketing agency

The Rise of Productivity Games on Steam

Breaking down what we can learn from a niche but mighty subgenre

A Comprehensive Guide To Mastering Steam Next Fest

Answering all your Steam Next Fest Questions & More

The Influencer Silver Bullet Myth ☕ Indie Marketing Coffee Break #1

A new bite-sized OPGM edition for faster insights between the deep dives

So You’re Making a Pixel Art Game?

The brutal 5% success rate and how to beat it

Tower Dominion’s 5-Month Blitz: How a Short Pre-Release Campaign Paid Off

A case study that challenges how long you actually need to market your game

Do Great Games Actually Sell Themselves? The Balatro Story

Inside the viral marketing journey of a breakout indie hit