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Metaversus

Your orientation in frontier-tech & synthetic reality

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Level 13: The Mind Layer

Minds, not Brains. Intelligence will be commodified. Making Up Minds. Gnosis.

Level 12: AI Agents, Crypto, Freysa & Charisma Games

Charisma as weapon, Social engineering, Progressive rewards & a 50K prize pool

Level 11: Airdrops & Points, Attention & Risk: Consumer vs DeFi

On Differences in DeFi and Consumer Crypto; Flywheels & Funnels, Villages & Citadels II

Level 10: Web3 Gaming Thesis -- Web3's Barbell Impact on Gaming

Web3 will bifurcate gaming into indie '1000-true-fans', and build the next gaming giants

Level 9: Factory NFTs, & Recourse after Hacks/Scams

Factory NFTs are uniquely positioned for recourse

[Guest #1] Crafting Mechanism Design (Parallel and Sequential Crafting)

Case study of the crafting events Lunacian Express & Lunacian Summer in Axie Infinity

Level 8: Sustainable Web3 Game Economies is a Cursed Problem

We should aim for long-lived games & monitoring economic relevance of assets

Level 7: We Expect Too Much From Blockchain Games

Fun, Price, Funding, Blockchain, Accessibility: Adjusting Your Expectations

Sidequest #1: Evaluating Blockchain Game Investments -- Immersion

It is not enough to look at the trailers, the metrics, and even the total sales

Level 6: How Conflict & Friction Drives Gameplay: Learning, Digital Scarcity & Narrative

Using the blockchain to create conflict, friction, challenge, and adventure. Diablo 2 Resurrected, Leeroy Jenkins, and Star Atlas