Okay, y’all. I’ve had a lot to say about current goings-on lately, but this one’s a little more back to basics. Creatives, let’s hear about your graveyard 🥺
Somewhere on someone’s hard drive right now — maybe yours, maybe someone on your team’s — there’s a folder full of work that never ran. Campaign concepts that got fleshed out for three round three and then quietly disappeared. Taglines that made the room go silent in the best possible way before getting “parked.” Big ideas that got scaled back so many times they stopped being ideas and became something else entirely. Something smaller. Safer. More approvable.
Every creative team has this graveyard. We laugh about ours. We also mourn it a little. Because there were some genuinely great ideas in there.
I’ve been thinking about this a lot lately because, since coming client-side, it’s actually happened a lot more than it ever did on the agency side. Weird, right? It’s kind of mind blowing because on agency side, we often thought “omg they’re killing everything” and I now realize there were 13 ways to do the thing that got killed before it even came to the agency to solve.☠️
The starts, stops and direction changes that occur and how much great thinking is left in its wake is epic. Work we believed in — concepts we pushed hard for, ideas that had real potential — getting scaled back in ways that make them unworkable. Not because the ideas weren’t good. Because the scope changed, the budget shifted, the project got reprioritized by someone who wasn’t in the room when the work was briefed and wasn’t looped into the creative when the business priorities shifted. It’s the most normal thing in the world. It’s also hard every single time.
Killing a great idea once is a business decision. Killing them consistently is a culture problem.
What nobody really talks about when a campaign gets killed or a brief gets gutted is that the work itself isn’t the only casualty. The people who made it are too. I mean, let’s not be dramatic. Nobody quits over one killed concept. But when it happens on repeat, something shifts. Fight becomes flight, and the ideas start coming in a little safer. The swings get smaller. The idea that makes the room go quiet, the one that feels a little risky, a little uncomfortable, a little like something that might actually work? That one starts getting edited before it ever makes it to the presentation.
This is how creative cultures erode. Not in one dramatic moment but in a hundred small ones. A budget cut here, a scope change there, a stakeholder who keeps asking for something “a little more ownable” until ownable means inoffensive and inoffensive means invisible. And the creative team, being smart and adaptable and professionally self-preserving, adjusts. They learn what survives. They bring more of that.
And then someone in the C-suite goes “Why aren’t we doing any breakthrough work?” as if none of that ever happened. And your Creative team dies inside just a little more.
The most dangerous feedback in a creative review isn’t “I hate it.” It’s “can we make it a little broader?” Broader is where great ideas go to become invisible.
So what do you actually do with this? If you’re a creative leader, the first job is to keep feeling it. Keep mourning the good work that doesn’t make it. Not in a wallowing way but in a this-still-matters way. The day you stop feeling the loss is the day you’ve started managing instead of leading. The graveyard should bother you, because it means your team is still bringing ideas worth grieving.
The second job is to create the conditions where good ideas have a fighting chance. Get in the room earlier. Before the budget is set, before the scope is locked, before the decisions that make the big ideas impossible have already been made. Ask “what would this look like if we actually went for it?” before asking what it would cost. Protect at least one idea in each presentation that makes someone in the room slightly uncomfortable. Because that discomfort is almost always the work doing what it’s supposed to do.
The graveyard isn’t going away. Business decisions are business decisions, and not every great idea is meant to run. But the difference between a creative team that keeps swinging and one that quietly stops is almost entirely about whether someone keeps treating the losses like they matter.✨
They do. Every single time.
The safety net concept you bring just in case.
You know the one. The backup idea you develop alongside the work you actually believe in — the one that’s more palatable, more expected, more likely to survive the approval process intact. We cut ours before walking into a recent presentation. Not because it was bad. Because presenting both gives the room permission to choose the easier one, and we didn’t want to give them that out. If you believe in the work, make them reckon with it. The safety net is a hedge. And hedging is just a slower way of killing your own darling before anyone else gets the chance.
Homework: Find the last piece of work your team was genuinely excited about that didn’t make it through. Talk about it — not to relitigate the decision, but to remind everyone that the standard still exists, even when the business doesn’t always let you meet it. That conversation is what keeps the next big idea from getting edited before it ever makes the presentation.Kristin
Creative director. Brand obsessed. Agency life ex-pat. ✌️
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