
My Biggest Gripe With YouTube
3 years ago, I started a YouTube channel called JSLegendDev where I uploaded tutorials teaching the JavaScript programming language through the development of 2D games.
I write about programming, game development and game design.
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3 years ago, I started a YouTube channel called JSLegendDev where I uploaded tutorials teaching the JavaScript programming language through the development of 2D games.

I recently finished a prototype for a game called HARVEST MOVE based on an arcade style game of the same name that I developed 3 years ago.

I’ve been checking out PICO-8 recently.

I went on a quest to test the 3 most popular 2D web game frameworks according to their NPM download numbers.

I recently realized that if it weren’t for the fact that making games for the web was possible, I would have probably never tried game development and stuck with it.

Phaser is the most popular JavaScript/TypeScript framework for making 2D games.

Programmers are known to not have a strong suit for art related disciplines, pixel art is no exception.

I recently discovered that you could make PS2 games in JavaScript.

The story of how I started game development is quite unusual, which led me to not using game engines and allowed me to get familiar with alternative tooling.

The story begins after I’d spent some time making web games in JavaScript.