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Avoyd devlog · Mar 25, 2019

In-game building

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In-game building is finally here. It's taken us a lot of time to refine and the result seems pretty simple, but we went through a number of iterations for getting in game building working fluidly and intuitively in six degrees of freedom - how do you build a 'floor' when rolling around in space?

Read on enkisoftware.com

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