This site does not allow itself to be embedded. You can still read it on the original site — the toolbar below keeps your place in the directory.
The main addition to Avoyd 0.3.4 is in-game turrets. In this post we take a look at how the turrets work and how to deploy them, the new in-game tool selector user interface, and a brief overview of turrets AI, networking and HUD tech choices.
Comments
Nothing yet. Say the first thing.
Sign in to join the conversation.