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Eiri Sanada

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Out Now: A Memoir about Travel and Trauma

Why do people choose to write a memoir? I don t really have anything against them – people blog and make Youtube videos about their life all the time, and I ve done the same, on occasion. But the question never really occurred to me, on a serious level. People just like sharing their lives if they Continue reading "Out Now: A Memoir about Travel and Trauma"

Reviewing the Fan Translation of SEGAGaGa

Last week, a friend of mine brought to my attention the release of a sort of “white whale” in the Sega retro fan community: A fully completed unofficial translation of SEGAGaGa, a cult classic released only in Japan, and notoriously difficult to translate. However, they shared a caveat: At the last minute, after release, the Continue reading "Reviewing the Fan Translation of SEGAGaGa"

Announcing my First Book

I wish I could say I have a plan for this, but the honest truth of it is that I m doing this while fully aware that it is not something any of you expect, nor is it something I expect you to be interested in reading. It is, very much so, a deeply personal project Continue reading "Announcing my First Book"

No Man’s Sky: Periodic Table & Early-Game Crafting Poster

No Man s Sky is a fairly detailed universe simulation, and the idea of a periodic table has floated around for a longtime. This is my take on it, with the goal of it being a useful utility for new players, beginners, and anyone coming back who needs a refresher on the game s basic survival mechanics. Continue reading "No Man s Sky: Periodic Table Early-Game Crafting Poster"

The Destruction of VShojo, and the Decline of English Vtuber Trust

A couple of weeks ago, in July 2025, Ironmouse, the face of the Western hemisphere s largest Vtuber company, VShojo, severed her contract with the company. It quickly became clear that the reason for leaving was a complete failure to pay on time for nearly a year, and how half a million dollars earmarked for charity, Continue reading "The Destruction of VShojo, and the Decline of English Vtuber…

How to Join a Vtuber Agency (a survival guide)

Genuine industry advice on how to join a Vtuber talent agency, and a story of how I failed to learn how to join a Vtuber agency.

8 Video Games with Excellent End-of-Life Plans

With the turn of the century, video games became increasingly reliant on internet connections to play together, deliver content, and prevent piracy. But nothing lasts forever.

36 Stratagems: A pertinent one-page interpretation of the ‘Secret’ Art of War

This version of the authorless Thirty-Six Stratagems is a concise rewrite that fits exactly onto an A4 sheet, and is formatted to fold exactly in half into an A5 size. (So it can be a one-sided A4 or double-sided A5.) Compared to my previous reference sheet of Sun Tzu s Art of War, this ancient booklet Continue reading "36 Stratagems: A pertinent one-page interpretation of the Secret Art of War"

Streamer’s Checklist: What to Inspect in a New Game Before you Stream It

I really like the idea of actually booting up a new game for the first time on the stream itself. These first ten or so minutes of a game can often end up being a bit ugly, as I tend to immediately inspect the settings and configure the game to my tastes, and also make Continue reading "Streamer s Checklist: What to Inspect in a New Game Before you Stream It"

A Style Guide for NES-inspired Pixel Art in your Retro Game

Originally posted on my Patreon, now revised and expanded. In computer graphics, there is a concept called the uncanny valley . The general idea is that when your graphics becomes more realistic, it becomes more convincing — except for a dip right before perfection, where it instead feels off or unsettling . This idea normally applies to Continue reading "A Style Guide for NES-inspired Pixel Art…

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