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cybereality

the matrix was a documentary

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PRAGMATA “Stereo 3D” Mod Setup Guide

Just got that new Capcom game Pragmata working with my 2D-to-3D conversion shader Rendepth (a shader effect for ReShade). Did try it on the demo that released a couple months back, but hadn t got around to checking the launch version until last night. Good news is it works almost perfectly, The post PRAGMATA Stereo 3D Mod Setup Guide appeared first on cybereality .

Completing Graphics Rendering on Degine

Still a ton of features left on my custom engine project, Degine, though I feel like the rendering has gotten to a good place. Took a few days to verify the existing features, and was able to find a couple of errors I had missed, mostly small nitpick things, but The post Completing Graphics Rendering on Degine appeared first on cybereality .

Q1 2026 Degine Progress

My solo 3D engine project looks like it s getting close to being able to make a game (and also start releasing something) so hyped on that. This progress update is around 45 minutes, think my longest one yet, but good stuff inside. Showing the new mesh menu and material UI, The post Q1 2026 Degine Progress appeared first on cybereality .

Remastered Valentine’s Day Motion Capture Animation in OpenGL

Ended up doing a remaster of the 30 second motion capture animation I published on Valentine s Day. Perhaps a few frames that could be smoother, but this feels like basically production quality to me. Got about 200 videos clips from the studio recording, and this one loop took about a The post Remastered Valentine s Day Motion Capture Animation in OpenGL appeared first on cybereality .

is 3D a psychological operation?!

Did another one of these quasi-political schizorants, but this one I feel came out good. The earlier ones were about the AI-hate debate, which brought up so good points, but actually applying this logic to the 3D market let me discover an angle I hadn t thought before. Video is an The post is 3D a psychological operation?! appeared first on cybereality .

Finding Flow with GenAI Music Videos

Taking breaks from the Hell that is indie game development, to make music videos using Suno and Midjourney. Not expecting much action, or any money, even while I think it s lit, since too many people perpetually butthurt (likely for reasons they themselves don t even understand). But, I m having a good The post Finding Flow with GenAI Music Videos appeared first on cybereality .

GDC 2026 Graphics Demo Prototype

Put together a new cyberpunk-themed scene in Degine so I have something somewhat professional looking to showcase at GDC 2026. Feel like the graphics are in a good spot, though I have about a month to do some optimization and clean-up the code (which is honestly full of hacks). Also The post GDC 2026 Graphics Demo Prototype appeared first on cybereality .

Experiments with AI-Generated Music

Signed up on Suno to get an idea if AI-generated music could work for my projects. Started with the free tier and was surprised how well it works. Granted, it s very much a gacha mechanic where you type a short prompt and get something with a very wide buckshot, but The post Experiments with AI-Generated Music appeared first on cybereality .

Degine Progress Update 2026

First developer vlog for 2026 is live. Mostly showcasing editor improvements for Degine, my custom OpenGL-based 3D engine I ve been working on for nearly 3 years. Started integrating more radial menu icons (that were designed around 2 years ago) and prototyping the main user interaction. Most of the functionality is The post Degine Progress Update 2026 appeared first on cybereality .

New Alternate Costume Real-Time 3D Mocap Clip and Progress Update

Got a new demo video up with the almost final motion capture pipeline and alternate costume for the character. Despite looking highly erotic, it s not a hentai game. Not sure the project really fits exactly any specific genre, though might best be described as a chatbot (though perhaps not what The post New Alternate Costume Real-Time 3D Mocap Clip and Progress Update appeared first on cybereality…