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César Rodríguez

Hi, I'm César Rodríguez

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2026 mid-year books

#285 - Knowledge bites on tech innovation, design, and creativity. Mid-year book list for 2026.

A (late) Thank You note

#284 - Knowledge bites on tech innovation, design, and creativity. An open thank you note to Peter Attia.

[Weekly Retro] Callout to all Creatives

#283 - Weekly Retro. Creativity is not a job title but a way of thinking.

[Weekly Retro] They are counting on you

#282 - Weekly Retro. Universal design is the discipline of constantly asking: who am I leaving out?

[Weekly Retro] My beliefs on Creativity

#281 - Weekly Retro. My beliefs on Creativity.

How I built my AI Chief of Staff

A 3 agent workflow to automate my daily routine as a manager.

[Weekly Retro] The launch is just the start

#280 - Weekly Retro. Shipping AI products is the starting line, not the finish.

[Weekly Retro] Too many layers. Too little judgment.

#279 - Weekly Retro. Too many layers. Too little judgment. The PM:Engineering ration dilemma.

[Weekly Retro] Nothing to amplify

#278 - Weekly Retro. AI is the best lever I've seen in my career. Stop building the force behind it, and there's nothing left to amplify.

[Weekly Retro] Words do the locking

#277 - Weekly Retro. Building has never been easier. Agreeing on what to build, that's still the hard part.

[Weekly Retro] A notebook and a pen

#276 - Weekly Retro. Taking hand-written notes continues to have "something" that keeps me coming back. The slow thinking that is much needed today.

[Weekly Retro] Knowing yourself

#275 - Weekly Retro. What AI can't give you is self-knowledge. Your intuition, taste, and judgment. That's the real differentiator.

(Deck) How businesses buy tech solutions: crafting great proposals

#274 - Knowledge bites on tech innovation, design, and creativity. How businesses buy tech solutions: crafting great proposals

Slow thinking in an accelerated World

#273 - Knowledge bites on tech innovation, design, and creativity. Speed is easy now. Judgment isn't. Why the most underrated skill in product development is knowing when to slow down.

[Weekly Retro] Latent demand design principle

#272 - Weekly Retro. Your users are already telling you what to build next. You just need to watch how they hack around your product.