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biggles.games · Jul 20, 2023

Test Driven Debugging

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Development on “new features” this month has honestly been a bit slower than I would have liked. It turns out that the maths underlying a lot of orbital mechanics is really quite complicated! However, something that’s really helped has been having those “automated tests” set up which I mentioned last month…

Read on /blog/2023/07/21/test-driven-debugging.html

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