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OOSE - Object-Oriented Software Engineering
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Chapter 1 : Software and Software Engineering
Chapter 2 : Basics of Object-Orientation (Part 1)
Chapter 2 : Inheritance, polymorphism and review of key Java concepts (Part 2)
Chapter 3 : Reuse, frameworks, and basic client-server concepts (Part 1)
Chapter 3 : Client-server architecture, network concepts, and networking in Java (Part 2)
Chapter 3 : The Object Client-Server Framework (Part 3)
Chapter 4 : Developing requirements (Part 1)
Chapter 4 : Discussion of example requirements in the book (Part 2)
Chapter 5 : Class Diagrams - diagramming classes with associations & multiplicity (Part 1)
Chapter 5 : aggregation, OCL, genealogy example, process for developing diagrams (Part 2)
Chapter 5 : developing a class diagram for the Bank Account Management System (Part 3)
Chapter 5 Outro and Chapter 6 intro to Design Patterns
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