Muscular imagination
A future you might actually want to live in
When I peer into the far reaches of sciÂence ficÂtional imagÂiÂnaÂtion, way out beyond the easy extrapÂoÂlaÂtions and conÂsensus futures, beyond the Blade RunÂners and the Star Treks, the name that looms largest is Iain M. Banks.
For those unfaÂmiliar with his work in this genre, Iâll tell you a little bit about the CulÂture novels and recÂomÂmend a reading approach. Then, for Banks beginÂners and devoted CulÂturephiles alike, Iâll explain why his future means so much to me.
What is the CulÂture? A civilization. An agreement. The subÂject of a colÂlecÂtion of books, written across decades, which offer clues and suggestions, glances and reflections. A big part of the fun of reading those books is assemÂbling your own mosaic. Hereâs mine:
The CulÂture is a spacefaring, freeÂwheeling admixÂture of anarÂchism and socialism. In most ways, it promises its citÂiÂzens radical, breathÂtaking freedomââŚâbut in a few other ways, it requires their submissionâââ
The CulÂture is a utopia: a future you might actuÂally want to live in. It offers a coherent politÂical vision. This isnât subtle or allegorical; on the page, citÂiÂzens of the CulÂture very freÂquently articÂuÂlate and defend their values. (Their enthuÂsiasm for their own polÂiÂtics is conÂsidÂered annoying by most other civilizations.)
Coherent politÂical vision doesnât require a lot, just some sense of this is what we ought to do, yet it is absent from plenty of sciÂence ficÂtion that dwells only in the realm of the cauÂtionary tale.
I donât have much patience left for that genre. I meanââŚâwe have been, at this point, amply cautioned.
Vision, on the other hand: I canât get enough.
How to read the Culture
The CulÂture novels arenât conÂnected by an overÂarÂching plot, and there is no canonÂical reading order. For all my appreciation: I have not even read them all! If you search online, youâll find plenty of proÂposed approaches.
Here is mine, which is unorthodox; call it a recipe for enjoying the CulÂture. It proÂceeds in three stages:
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I very strongly believe new readers ought to start with Player of Games. It is a capÂtiÂvating novel in its own right, and its introÂducÂtion to the CulÂture is smooth, almost stealthy. Itâs also the book I started with, and obviÂously It Worked for Me, so I canât help but recÂomÂmend the same on-ramp.
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For your second foray, you can choose basiÂcally at random. I like Matter and SurÂface Detail. I do not like ConÂsider Phlebas.
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Here is the unorthodox part: I donât think itâs necessary, or even desirable, to have read more than a couple of CulÂture novels before turning to A Few Notes on the CulÂture, the post from Iain M. Banks that justââŚâlays it all out there.
A Few Notes on the CulÂture is, for me, THE thrilling CulÂture docÂuÂment. It helps that itâs this odd sort of web samizdatâââ
I should say, I donât genÂerÂally love âraw worldbuildingâ of this kindâââ
Why not simply begin with A Few Notes on the CulÂture, if itâs so great? Well, it IS raw worldbuilding, and even the best exemÂplar of that genre benÂeÂfits from narÂraÂtive context. Read it on its own, and itâs a wonky thought experiment. Read it after a couple of novels, and itâs a backÂstage pass.
You ought to meet a charÂacter or twoâââ
Why to read the Culture
There are, in sciÂence ficÂtion, sevÂeral close peers to Iain M. Banks, at least in terms of the scale of their storytelling. I think in parÂticÂular of Olaf Stapledon, his Last and First Men, which galÂlops across milÂlions of years; and of Cixin Liu, his series starting with The Three-Body Problem, which
So, I suppose itâs not just the scale of Iain M. Banksâs stoÂries that I want to praise, but their warmth. His megasÂtrucÂtures overÂflow with appealing charÂacters purÂsuing interÂesting projects. Their voices are self-aware and funny.
Thereâs no utopia without irony and humor; this fact really narÂrows the field.
In my novel Mr. Penumbraâs 24-Hour Bookstore, the ambiÂtious and brilÂliant Kat Potente asks:
âHave you ever played MaxÂimum Happy ImagÂiÂnaÂtion?â
âSounds like a Japanese game show,â I replied.
Kat straightens her shoulders. âOkay, weâre going to play. To start, imagine the future. The good future. No nuclear bombs. PreÂtend youâre a sciÂence ficÂtion writer.â
Okay: âWorld governmentââŚâno cancerââŚâhover-boards.â
âGo furÂther. Whatâs the good future after that?â
âSpaceships. Party on Mars.â
âFurther.â
âStar Trek. Transporters. You can go anywhere.â
âFurther.â
I pause a moment, then realize: âI canât.â
Kat shakes her head. âItâs really hard. And thatâs, what, a thouÂsand years? What comes after that? What could posÂsibly come after that? ImagÂiÂnaÂtion runs out. But it makes sense, right? We probÂably just imagine things based on what we already know, and we run out of analoÂgies in the thirty-first century.â
Iâm trying hard to imagine an average day in the year 3012. I canât even come up with a half-decent scene. Will people live in buildings? Will they wear clothes? My imagÂiÂnaÂtion is almost physÂiÂcally straining.
FinÂgers of thought are raking the space behind the cushions, looking for loose ideas, finding nothing.
I have often described imagÂiÂnaÂtion as a muscleâââ
Steady expoÂsure to Star Trek gives you a minor workout, for sure; the bump of an imagÂiÂnaÂtive bicep. But thereâs much furÂther to go. You can read your way into some of it, and some of it, you have to dream up for yourself.
Even among elite athletes, there must be titans: SchwarzenegÂgers striding across the stage. (I conÂjure bodyÂbuilders because I like the idea of these imagÂiÂnaÂtive musÂcles BULGING.) Iain M. Banks, who died in 2013, way too young, was Mr. Universe. Here was a great writer, sure; but here was an imagÂiÂnaÂtion unmatched.
He simply pushed furÂther and thought bigger.
For me, the CulÂture is the standard, so, for a long time, the chalÂlenge has been implicit: can you, Sloan, imagine on that scale? And not just technically, but humanelyâââ
I donât get to CulÂture scale in MoonÂbound, but the planâââ
Itâs easier to write the defeat than the victory, isnât it? Easier to write the failure than the sucÂcess. For some reason, the sucÂcess seems like it might beââŚâboring.
Iain M. Banks shows us the CulÂture harÂnessing matter and energy on incredÂible scales. He tells us that citÂiÂzens of the CulÂture live for hunÂdreds of years; that death is genÂerÂally a choice. In these books,
At first glance, this seems fatal to plot. EndÂless energy, immortalityââŚâarenât these the GOALS of the story? Are we just talking about heaven here? Heaven: which ought to be occluded, unknowable, unsayable. Heaven: because itâs boring.
Turns out, no, itâs not boring at all. Plot galÂlops on, even at the outer limits of matter and energy. Even at the far reaches of freedom, the stoÂries are only just beginning.
In the writerly retÂiÂcence to draÂmaÂtize abundance, I detect humilityâââ
Easier to conÂjure some tyrant machines, some fast-spreading plagues. EveryÂbody can agree on those.
Plenty of readers might indeed read the CulÂture novels and say, âeh, doesnât sound that greatâ. The point is, there is someÂthing here to inspect, and consider, and, sure, even reject. In these novels, Iain M. Banks hoists the imagÂiÂnaÂtive burden. He twirls it in the air. His musÂcles bulge. Itâs amazing to behold.
P.S. CulÂturephiles will note Iâve menÂtioned only obiquely the CulÂtureâs greatest aesÂthetic bounty, the names of its ships. Thatâs because they are actuÂally not funny or interÂesting until you step inside the magic circle of the books, and begin to intuit the rules of the game. Of course, after youâve read one or two CulÂture novels, learning new names becomes a large and growing fracÂtion of the fun!
First published: March 2024
Last updated: April 2026