TListBox

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A TListBox tlistbox.png is a component that shows a (scrollable) list of (short) strings where user is to select one. It is available from the Standard tab of the Component Palette.

In the TListBox, the stored strings are stored in the property Items, that is of type TStrings. Thus you can assign or remove strings in the ListBox, as in a TStringList or its parent TStrings.

Here are a few examples of how to use a TListBox ListBox1 on a form Form1:

Fill ListBox

by the Object Inspector

  • Select the ListBox on your form with one click.
  • Go in the Object Inspector in the Properties tab on the property Items.
  • Click on the button with the three dots. The String Editor opens.
  • Enter your text and confirm your work with OK.

by code in button click

Add your form a TButton with the name btnFill and caption fill ListBox. In the event handler OnClick of the button, you write the following code:

procedure TForm1.btnFillClick(Sender: TObject);
begin
  ListBox1.Items.Clear;             //Delete all existing strings
  ListBox1.Items.Add('First line');
  ListBox1.Items.Add('Line with random number '+IntToStr(Random(100)));
  ListBox1.Items.Add('Third line');
  ListBox1.Items.Add('Even a random number '+IntToStr(Random(100)));
end;

Assignment of a StringList

Add your form a TButton with the name btnFill and caption fill ListBox. In the event handler OnClick of the button, you write the following code:

procedure TForm1.btnFillClick(Sender: TObject);
var
  myStringList: TStringList;
begin
  myStringList:=TStringList.Create;               //Create my StringList
  myStringList.Add('This is the first line.');   //This add a row
  myStringList.Add('This is the second first line.');
  myStringList.Add('This is the third line.');
  myStringList.Add('etc.');
  ListBox1.Items.Assign(myStringList);            //assign the ListBox1 the text content of my StringList
  myStringList.Free;                              //Free my StringList in memory 
end;

Add string

  • Extend the example Fill ListBox by code in button click to a TEdit and a TButton with the name btnAdd and caption add string. Change of Edit1 the property Text to "" - empty string.
  • In the event handler OnClick of the button, you write the following code:
procedure TForm1.btnAddClick(Sender: TObject);
begin
  ListBox1.Items.Add(Edit1.Text);
  Edit1.Text:='';
end;

Delete string

By default is set that you can select only one row in your list box. Do you want to select several of the lines in your ListBox, you would have the property MultiSelect to make True.

at ItemIndex

  • Extend the example Add string to a TButton with the name "btnDel" and caption "delete string".
  • In the event handler OnClick of the button, you write the following code:
procedure TForm1.btnDelClick(Sender: TObject);
begin
  if ListBox1.ItemIndex > -1 then    //Delete only when a string in the listbox is selected
    ListBox1.Items.Delete(ListBox1.ItemIndex);
end;

all selected strings

  • Extend the example Add string to a TButton with the name "btnDel" and caption "delete string".
  • In the event handler OnClick of the button, you write the following code:
procedure TForm1.btnDelClick(Sender: TObject);
var
  i: Integer;
begin
  if ListBox1.SelCount > 0 then                 //Delete only if at least one string in the list box is selected
    for i:=ListBox1.Items.Count - 1 downto 0 do //Iterate through all the items
      if ListBox1.Selected[i] then              //If selected...
        ListBox1.Items.Delete(i);               //...delete the item (String)
end;

Owner-drawn ListBox

In general, it is advantageous to let the ListBox follow the theme set by the user. In some cases (for example, to program a game with a colorful surface), you can deviate from this standard and draw the control according to your own choice. You can try this now:

  • You can modify the previous sample or create a new application with a TListBox ListBox1.
  • In the Object Inspector, change ListBox1 property Style to lbOwnerDrawFixed.
  • With the Object Inspector, tab events, create the event handler for the event OnDrawItem, by clicking on the button [...].
  • You add the following code to the handler:
procedure TForm1.ListBox1DrawItem(Control: TWinControl; Index: Integer;
  ARect: TRect; State: TOwnerDrawState);
var
  aColor: TColor;                       //Background color
begin
  if (Index mod 2 = 0)                  //Index tells which item it is
    then aColor:=$FFFFFF                //every second item gets white as the background color
    else aColor:=$EEEEFF;               //every second item gets pink background color
  if odSelected in State then aColor:=$0000FF;  //If item is selected, then red as background color
  ListBox1.Canvas.Brush.Color:=aColor;  //Set background color
  ListBox1.Canvas.FillRect(ARect);      //Draw a filled rectangle

  ListBox1.Canvas.Font.Bold:=True;      //Set the font to "bold"
  ListBox1.Canvas.TextRect(ARect, 2, ARect.Top+2, ListBox1.Items[Index]);  //Draw Itemtext
end;

Light bulb  Note: Parameters of ListBoxDrawItem:

Control:
If multiple controls (E.g. multiple ListBoxes) access this event handle, you know which threw this event. You could in our example, instead of
ListBox1.Canvas.FillRect(ARect)
also
TListBox(Control).Canvas.FillRect(ARect)
write, where you should query still possible before, whether it is a TListBox:
  if Control is TListBox then
    TListBox(Control).Canvas.FillRect(ARect);

Index:

Specifies the item location, so you have access to the string
<ListBox>.Items[Index]
.

ARect: Describes the rectangle, which is necessary for drawing the background.
State: Status of the items, whether normal, focused, selected etc.

  • Your example could look like:

ListBoxBsp1.png -> ListBoxBsp2.png

Virtual mode

While a "normal" listbox as discussed so far stores its strings inside the listbox itself (or, to be more precise, inside the widgetset), a "virtual" listbox can have its strings in any data structure, such as an array or a TList. There is no need to "add" the strings to the Items of the listbox, and therefore, a virtual listbox can be must faster.

Setting up a virtual listbox

These are the steps to use a listbox in virtual mode:

  • Set the Style of the listbox to lbVirtual.
  • Set the Listbox.Count to the number of strings that the listbox will contain. Note that writing to Listbox.Count in a non-virtual style raises an exception.
  • Provide a handler for the event OnData which tells the listbox where it will find the string at a given index in the external data structure. Assuming that the strings are held in an array of strings named MyStringData then the OnData handler should return in the Data argument the string at the specified index:
procedure TForm1.ListBox1Data(AControl: TWinControl; Index: Integer;
  var Data: String);
begin
  Data := MyStringData[Index];
end;
  • If the Listbox needs objects assigned to the strings (like those added by Listbox.Items.AddObject('SampleString', SampleObject) in the "normal" listbox) you can provide another event handler for the OnGetDataObject event which has the parameter signature (AControl: TWinControl; Index: Integer; var DataObject: TObject).
  • A third event handler, OnDataFind, is available to return the index of a given FindString in the external string storage. While this is essential in Delphi to access the individual strings from the Listbox this behaviour is built into the Lazarus virtual Listbox, and it is not required to use this event - it is just kept for Delphi compatibility.

An owner-drawn virtual listbox

In Delphi there is another listbox Style besides lbVirtual, lbVirtualOwnerDraw, which allows you to draw the virtual listbox items in your own code. In Lazarus, this Style is not implemented because this feature is built into the standard virtual Style, lbVirtual. When a handler for the event OnDrawItem is available the code written here is used to draw the specified listbox item, otherwise the default drawing code is used.

In the following example we are owner-drawing the rows of a virtual listbox in alternating colors, and each item gets a consecutive icon from a provided imagelist:

virtual listbox.png
procedure TForm1.ListBox1DrawItem(Control: TWinControl; Index: Integer;
  ARect: TRect; State: TOwnerDrawState);
var
  bmp: TBitmap;
  idx: Integer;
  bkClr: TColor;
begin
  // Setup background and text color
  Listbox1.Canvas.Font.Assign(Listbox1.Font);
  if odd(Index) then
    bkClr := $F8F8F8
  else
    bkClr := Color;
  if [odSelected, odFocused] * State <> [] then
  begin
    bkClr := clHighlight;
    Listbox1.Canvas.Font.Color := clHighlightText;
  end;
  Listbox1.Canvas.Brush.Color := bkClr;
  // Draw the background
  Listbox1.Canvas.FillRect(ARect);

  // Extract the image from the image list
  bmp := TBitmap.Create;
  idx := Index mod ImageList1.Count;
  ImageList1.GetBitmap(idx, bmp);
  // ... and draw it
  Listbox1.Canvas.Draw(
    ARect.Left,
    (ARect.Top + ARect.Bottom - bmp.Height) div 2,
    bmp
  );
  // Draw the item text
  Listbox1.Canvas.TextOut(
    ARect.Left + bmp.Width,
    (ARect.Top + ARect.Bottom - ListBox1.canvas.TextHeight('Tg')) div 2,
    Listbox1.Items[Index]
  );
  bmp.Free;
end;

Note that, for simplicity, drawing of the imagelist bitmaps is not high-dpi-aware here.

See also


LCL Components
Component Tab Components
Standard TMainMenu • TPopupMenu • TButton • TLabel • TEdit • TMemo • TToggleBox • TCheckBox • TRadioButton • TListBox • TComboBox • TScrollBar • TGroupBox • TRadioGroup • TCheckGroup • TPanel • TFrame • TActionList
Additional TBitBtn • TSpeedButton • TStaticText • TImage • TShape • TBevel • TPaintBox • TNotebook • TLabeledEdit • TSplitter • TTrayIcon • TControlBar • TFlowPanel • TMaskEdit • TCheckListBox • TScrollBox • TApplicationProperties • TStringGrid • TDrawGrid • TPairSplitter • TColorBox • TColorListBox • TValueListEditor
Common Controls TTrackBar • TProgressBar • TTreeView • TListView • TStatusBar • TToolBar • TCoolBar • TUpDown • TPageControl • TTabControl • THeaderControl • TImageList • TPopupNotifier • TDateTimePicker
Dialogs TOpenDialog • TSaveDialog • TSelectDirectoryDialog • TColorDialog • TFontDialog • TFindDialog • TReplaceDialog • TTaskDialog • TOpenPictureDialog • TSavePictureDialog • TCalendarDialog • TCalculatorDialog • TPrinterSetupDialog • TPrintDialog • TPageSetupDialog
Data Controls TDBNavigator • TDBText • TDBEdit • TDBMemo • TDBImage • TDBListBox • TDBLookupListBox • TDBComboBox • TDBLookupComboBox • TDBCheckBox • TDBRadioGroup • TDBCalendar • TDBGroupBox • TDBGrid • TDBDateTimePicker
Data Access TDataSource • TCSVDataSet • TSdfDataSet • TBufDataset • TFixedFormatDataSet • TDbf • TMemDataset
System TTimer • TIdleTimer • TLazComponentQueue • THTMLHelpDatabase • THTMLBrowserHelpViewer • TAsyncProcess • TProcessUTF8 • TProcess • TSimpleIPCClient • TSimpleIPCServer • TXMLConfig • TEventLog • TServiceManager • TCHMHelpDatabase • TLHelpConnector
Misc TColorButton • TSpinEdit • TFloatSpinEdit • TArrow • TCalendar • TEditButton • TFileNameEdit • TDirectoryEdit • TDateEdit • TTimeEdit • TCalcEdit • TFileListBox • TFilterComboBox • TComboBoxEx • TCheckComboBox • TButtonPanel • TShellTreeView • TShellListView • TXMLPropStorage • TINIPropStorage • TJSONPropStorage • TIDEDialogLayoutStorage • TMRUManager • TStrHolder
LazControls TCheckBoxThemed • TDividerBevel • TExtendedNotebook • TListFilterEdit • TListViewFilterEdit • TLvlGraphControl • TShortPathEdit • TSpinEditEx • TFloatSpinEditEx • TTreeFilterEdit • TExtendedTabControl •
RTTI TTIEdit • TTIComboBox • TTIButton • TTICheckBox • TTILabel • TTIGroupBox • TTIRadioGroup • TTICheckGroup • TTICheckListBox • TTIListBox • TTIMemo • TTICalendar • TTIImage • TTIFloatSpinEdit • TTISpinEdit • TTITrackBar • TTIProgressBar • TTIMaskEdit • TTIColorButton • TMultiPropertyLink • TTIPropertyGrid • TTIGrid
SQLdb TSQLQuery • TSQLTransaction • TSQLScript • TSQLConnector • TMSSQLConnection • TSybaseConnection • TPQConnection • TPQTEventMonitor • TOracleConnection • TODBCConnection • TMySQL40Connection • TMySQL41Connection • TMySQL50Connection • TMySQL51Connection • TMySQL55Connection • TMySQL56Connection • TMySQL57Connection • TSQLite3Connection • TIBConnection • TFBAdmin • TFBEventMonitor • TSQLDBLibraryLoader
Pascal Script TPSScript • TPSScriptDebugger • TPSDllPlugin • TPSImport_Classes • TPSImport_DateUtils • TPSImport_ComObj • TPSImport_DB • TPSImport_Forms • TPSImport_Controls • TPSImport_StdCtrls • TPSCustomPlugin
SynEdit TSynEdit • TSynCompletion • TSynAutoComplete • TSynMacroRecorder • TSynExporterHTML • TSynPluginSyncroEdit • TSynPasSyn • TSynFreePascalSyn • TSynCppSyn • TSynJavaSyn • TSynPerlSyn • TSynHTMLSyn • TSynXMLSyn • TSynLFMSyn • TSynDiffSyn • TSynUNIXShellScriptSyn • TSynCssSyn • TSynPHPSyn • TSynTeXSyn • TSynSQLSyn • TSynPythonSyn • TSynVBSyn • TSynAnySyn • TSynMultiSyn • TSynBatSyn • TSynIniSyn • TSynPoSyn
Chart TChart • TListChartSource • TRandomChartSource • TUserDefinedChartSource • TCalculatedChartSource • TDbChartSource • TChartToolset • TChartAxisTransformations • TChartStyles • TChartLegendPanel • TChartNavScrollBar • TChartNavPanel • TIntervalChartSource • TDateTimeIntervalChartSource • TChartListBox • TChartExtentLink • TChartImageList
IPro TIpFileDataProvider • TIpHtmlDataProvider • TIpHttpDataProvider • TIpHtmlPanel
Virtual Controls TVirtualDrawTree • TVirtualStringTree • TVTHeaderPopupMenu