Hackability
spontenaiety
the idea that you have control over your environment
cowboy programming, cowboy sysadminning
A vibe that tends to lead to less reliability/stability
a playground, a sandbox
It's fun being able to hack onto the things you use.
How easy it so use a system in ways it wasn't intended for / wasn't created for.
the benefits of hackability
/dev/hack is, in part, an educational space. it is a playground for tech-inclined and tech-interested folks to fuck around, find out, break things, fix things, and generally just poke around and prod at systems that they might not normally be able to poke at.
There is a vague amounts of value in being able to hack the systems that are being used? The easier it is to change systems thate are being used, the easier it is to make an impact, whether positive or negative (by, say, accidentally breaking things or causing unrecoverable data loss).
Do Not Hack
If something is labelled "DNH" or "Do Not Hack", or if you have a project that you do not want to be messed with, please label it as such with these labels.
As this is a hackerspace, the default assumption is that the space and things within the space are hackable. If you don't want this to be the case, consider if the space is well-suited to host your project. Things accidentally get unplugged, the foundations sometimes shift / are unreliable. If you're fine with this, and your project has a positive artistic or technical or usability or inspiration aspect to contribute to the space, feel invited & enabled to host a project! Keep in mind that if people think it's cool or make use of it, they may want to improve & add on & hack onto it. Making your projects forkable is preferrable, and hackable moreso