wgpu/util/mod.rs
1//! Utility structures and functions that are built on top of the main `wgpu` API.
2//!
3//! Nothing in this module is a part of the WebGPU API specification;
4//! they are unique to the `wgpu` library.
5
6// TODO: For [`belt::StagingBelt`] to be available in `no_std` its usage of [`std::sync::mpsc`]
7// must be replaced with an appropriate alternative.
8#[cfg(std)]
9mod belt;
10mod device;
11mod encoder;
12mod init;
13#[cfg(webgpu)]
14mod panicking;
15mod spirv;
16mod texture_blitter;
17
18use alloc::{format, string::String};
19
20#[cfg(std)]
21pub use belt::StagingBelt;
22pub use device::{BufferInitDescriptor, DeviceExt};
23pub use encoder::RenderEncoder;
24pub use init::*;
25pub use spirv::*;
26#[cfg(feature = "wgsl")]
27pub use texture_blitter::{TextureBlitter, TextureBlitterBuilder};
28pub use wgt::{
29 math::*, DispatchIndirectArgs, DrawIndexedIndirectArgs, DrawIndirectArgs, TextureDataOrder,
30};
31
32#[cfg(webgpu)]
33pub(crate) use panicking::is_panicking;
34pub(crate) use wgpu_sync::Mutex;
35
36use crate::BufferUsages;
37
38/// CPU-accessible buffer used to retrieve data from buffers that cannot or must not be mapped.
39///
40/// This utility is a convenience wrapper around creating and mapping a temporary
41/// [`Buffer`][crate::Buffer].
42#[derive(Debug)]
43pub struct DownloadBuffer {
44 view: crate::BufferView,
45}
46
47impl DownloadBuffer {
48 /// Asynchronously read the contents of a buffer by copying it to a staging buffer.
49 ///
50 /// `buffer_slice`’s buffer must have been created with [`BufferUsages::COPY_SRC`].
51 /// The slice’s size must be a multiple of 4.
52 ///
53 /// `callback` will be called when the data is available.
54 /// If you are not submitting further work, you must call
55 /// [`Device::poll()`][crate::Device::poll] repeatedly until the callback completes.
56 pub fn read_buffer(
57 device: &super::Device,
58 queue: &super::Queue,
59 buffer_slice: &super::BufferSlice<'_>,
60 callback: impl FnOnce(Result<Self, super::BufferAsyncError>) + Send + 'static,
61 ) {
62 let size = buffer_slice.size;
63
64 let temporary_buffer = device.create_buffer(&super::BufferDescriptor {
65 size,
66 usage: BufferUsages::COPY_DST | BufferUsages::MAP_READ,
67 mapped_at_creation: false,
68 label: None,
69 });
70
71 let mut encoder =
72 device.create_command_encoder(&super::CommandEncoderDescriptor { label: None });
73 encoder.copy_buffer_to_buffer(
74 buffer_slice.buffer,
75 buffer_slice.offset,
76 &temporary_buffer,
77 0,
78 size,
79 );
80 queue.submit([encoder.finish()]);
81
82 temporary_buffer
83 .clone()
84 .map_async(super::MapMode::Read, .., move |result| {
85 if let Err(e) = result {
86 callback(Err(e));
87 return;
88 }
89
90 let view = match temporary_buffer.get_mapped_range(0..size) {
91 Ok(range) => range,
92 Err(e) => {
93 callback(Err(super::BufferAsyncError));
94 log::error!("Failed to get mapped range: {e}");
95 return;
96 }
97 };
98 callback(Ok(Self { view }));
99 });
100 }
101}
102
103impl core::ops::Deref for DownloadBuffer {
104 type Target = [u8];
105 fn deref(&self) -> &[u8] {
106 &self.view
107 }
108}
109
110/// A recommended key for storing [`PipelineCache`]s for the adapter
111/// associated with the given [`AdapterInfo`](wgt::AdapterInfo)
112/// This key will define a class of adapters for which the same cache
113/// might be valid.
114///
115/// If this returns `None`, the adapter doesn't support [`PipelineCache`].
116/// This may be because the API doesn't support application managed caches
117/// (such as browser WebGPU), or that `wgpu` hasn't implemented it for
118/// that API yet.
119///
120/// This key could be used as a filename, as seen in the example below.
121///
122/// # Examples
123///
124/// ```no_run
125/// # use std::path::PathBuf;
126/// use wgpu::PipelineCacheDescriptor;
127/// # let adapter_info = todo!();
128/// # let device: wgpu::Device = todo!();
129/// let cache_dir: PathBuf = unimplemented!("Some reasonable platform-specific cache directory for your app.");
130/// let filename = wgpu::util::pipeline_cache_key(&adapter_info);
131/// let (pipeline_cache, cache_file) = if let Some(filename) = filename {
132/// let cache_path = cache_dir.join(&filename);
133/// // If we failed to read the cache, for whatever reason, treat the data as lost.
134/// // In a real app, we'd probably avoid caching entirely unless the error was "file not found".
135/// let cache_data = std::fs::read(&cache_path).ok();
136/// let pipeline_cache = unsafe {
137/// device.create_pipeline_cache(&PipelineCacheDescriptor {
138/// data: cache_data.as_deref(),
139/// label: None,
140/// fallback: true
141/// })
142/// };
143/// (Some(pipeline_cache), Some(cache_path))
144/// } else {
145/// (None, None)
146/// };
147///
148/// // Run pipeline initialisation, making sure to set the `cache`
149/// // fields of your `*PipelineDescriptor` to `pipeline_cache`
150///
151/// // And then save the resulting cache (probably off the main thread).
152/// if let (Some(pipeline_cache), Some(cache_file)) = (pipeline_cache, cache_file) {
153/// let data = pipeline_cache.get_data();
154/// if let Some(data) = data {
155/// let temp_file = cache_file.with_extension("temp");
156/// std::fs::write(&temp_file, &data)?;
157/// std::fs::rename(&temp_file, &cache_file)?;
158/// }
159/// }
160/// # Ok::<_, std::io::Error>(())
161/// ```
162///
163/// [`PipelineCache`]: super::PipelineCache
164pub fn pipeline_cache_key(adapter_info: &wgt::AdapterInfo) -> Option<String> {
165 match adapter_info.backend {
166 wgt::Backend::Vulkan => Some(format!(
167 // The vendor/device should uniquely define a driver
168 // We/the driver will also later validate that the vendor/device and driver
169 // version match, which may lead to clearing an outdated
170 // cache for the same device.
171 "wgpu_pipeline_cache_vulkan_{}_{}",
172 adapter_info.vendor, adapter_info.device
173 )),
174 _ => None,
175 }
176}
177
178/// Adds extra conversion functions to `TextureFormat`.
179pub trait TextureFormatExt {
180 /// Finds the [`TextureFormat`](wgt::TextureFormat) corresponding to the given
181 /// [`StorageFormat`](wgc::naga::StorageFormat).
182 ///
183 /// # Examples
184 /// ```
185 /// use wgpu::util::TextureFormatExt;
186 /// assert_eq!(wgpu::TextureFormat::from_storage_format(wgpu::naga::StorageFormat::Bgra8Unorm), wgpu::TextureFormat::Bgra8Unorm);
187 /// ```
188 #[cfg(wgpu_core)]
189 fn from_storage_format(storage_format: crate::naga::StorageFormat) -> Self;
190
191 /// Finds the [`StorageFormat`](wgc::naga::StorageFormat) corresponding to the given [`TextureFormat`](wgt::TextureFormat).
192 /// Returns `None` if there is no matching storage format,
193 /// which typically indicates this format is not supported
194 /// for storage textures.
195 ///
196 /// # Examples
197 /// ```
198 /// use wgpu::util::TextureFormatExt;
199 /// assert_eq!(wgpu::TextureFormat::Bgra8Unorm.to_storage_format(), Some(wgpu::naga::StorageFormat::Bgra8Unorm));
200 /// ```
201 #[cfg(wgpu_core)]
202 fn to_storage_format(&self) -> Option<crate::naga::StorageFormat>;
203}
204
205impl TextureFormatExt for wgt::TextureFormat {
206 #[cfg(wgpu_core)]
207 fn from_storage_format(storage_format: crate::naga::StorageFormat) -> Self {
208 wgc::map_storage_format_from_naga(storage_format)
209 }
210
211 #[cfg(wgpu_core)]
212 fn to_storage_format(&self) -> Option<crate::naga::StorageFormat> {
213 wgc::map_storage_format_to_naga(*self)
214 }
215}