The Site
This month I am going to bring up Warp Point, a site that is attempting to bring back web site inter-connectivity of yore. The About section sums the project up as:
Warp Point is both a directory and old school webring collecting independent and personal gaming blogs and newsletters.
Its goal is to rebuild the homegrown personal networks that fansites fostered in the early days of the internet through affiliates and webrings.
That’s cool. I’m in favor of that. I signed up and they let me in. There is an entry for TAGN.

My entry on Warp Point
Cool beans. It hasn’t generated much traffic as yet… I suspect that at least one of the two referrals over the last month was me checking the entry on my phone and clicking on it… and the other was probably the site owner validating my entry… but the project is young and it is still developing. (Also, I will confess I haven’t clicked on any of the sites in the listings either. Maybe I should do that.)
There are the usual discoverability issues that have plagued the web since its inception. There are about 200 sites listed as I write this and you can sort the list alphabetically, reverse alphabetically, or by oldest or newest, but users lack the patience to parse anything that requires you to scroll down the page in my experience, so my blog, which is not on the first page of results no matter how you sort… or even when you click on the tags… and don’t ask my why I picked those four… so the likelihood of a random stranger stumbling over my site is pretty close to zero.
They do also have a web ring widget, which is very cool. However, it uses elements not allowed by WordPress.com hosted blogs, so I couldn’t get it to work here. I’ve sung that same song more than a few times over the last two decades.
There are also some barriers to entry. No Substack sites are allowed due to it lacking a strict “No Nazis” policy. (I hesitate to check how WordPress.com fares on that front, but I’m good for now I guess.)
And then there is a “No AI, No LLMs” barrier to entry as well, stated as such:
Finally, please don’t make us be the AI police. If you create text, imagery, or vibe code using generative AI, we ask you not to submit to the directory. Warp Point is meant to uplift human writers and artists, not the regurgitatations of LLMs.
This was what kept Tipa off the site. The struggle is real.
LLMs remain a divisive issue, and that has also spilled over into Blaugust, where the desire not to have to become the AI Police led to a middle of the road policy statement in the event announcement allowing that AI might assist one’s creative work but not substitute for one’s actual efforts manged to get some grumbling defensiveness from some sites who have gone in on LLM enhanced content as well as angry reactions from zero tolerance purists for whom any use is spitting in the face of human artists.
It turns out there is no answer that pleases everybody, and even the ambiguity of the middle is annoying. I tend towards the purist side of things, though more from larger scale problems than everyday plagiarism problem of LLMs. I fear much more so the influence it has on things like search. Google’s injection of an AI result at the top of their search returns page means most people won’t go further than that. And Google (or Microsoft) can 100% shift and weight what those results say.
Of course my example of personal butt hurt on this is the acronym “TAGN” for which this blog has been the top result for maybe fifteen years. Not bad for a scrub like me, somehow beating out Triaminoguanidine nitrate for so long. But last week it looked like somebody moved a level and when I put in TAGN on my work laptop and found the TAGN Group at the top, my explosive rival of all these years as a secondary mention, and zero mention of my blog at all in the AI response.
The result changes when I try it elsewhere or at different times. A lack of consistency is one of the many LLM flaws. Anybody defending LLMs when they get a different result from yours should be reminded that is a huge problem as well.
Overall the AI response from Google (or CoPilot if you’ve somehow stumbled onto Bing) is as often as not bad or wrong or otherwise incomplete and only getting worse as Google itself, and other companies spending money on search, figure out how to manipulate it for their own personal ends.
Which brings me back to Warp Point, because while it is in its infancy as a registry… some day I’d like it to allow me to search on the content of sites listed, so I can see which other sites might be writing about XBox layoffs or the Steam Machine… it also hearkens back to a time of curated lists and the way Yahoo was in its early forms. Granted, exploits and bots broke Yahoo while Google initially had a much better plan. But in a world where Google is abandoning the idea of search in favor of manipulated results, what else have we got?
This probably should have been a blog post on its own.
Anyway, welcome to July 2026 in review!
One Year Ago
There was a bit of a reminder of where we started out here on Independence Day.
The Steam Summer Sale for 2025 wrapped up. I did not buy anything, but I did sum up my gaming so far for the year.
Looking forward, we were warming up for another Blaugust. We had a pretty big lineup of blogs as the start grew near.
In WoW Classic we finally got the pre-patch for Mists of Pandaria Classic. I started some warm ups, including doing some pet battles. The we got the launch and were let loose on Pandaria. I was wandering about in the Jade Forest soon enough.
I was away when it happened, but I summed up the Viking funeral for the Innominate Palace Keepstar in 1DQ1-A, the long time home of the Imperium.
Elsewhere I had bought a jump freighter as the Imperium moved from Tenerifis to Insmother. I tried to sum up the new destinations for the alliances of the Imperium after we left Delve and Querious behind.
Asher was once again pushing us to get into capitals, supers, and titans, at which point I asked myself how badly I wanted a titan. Not really that badly as it turns out.
CCP introduced the Global PLEX Market to try and control/normalize the price of PLEX in EVE Online. They also started adding PLEX to some subscription packages. The company also laid out the road to Alliance Tournament XXI. I was keeping track of destruction by digging through the MER.
My journey to Mordor to witness the fall of Sauron in LOTRO had reached its goal and I was knocking about post-fall. I then summed up the whole journey in a post with links to the whole series. I also took a side trip to review the state of legendary items, which were less annoying than they once were… but they were still annoying.
Meanwhile, SSG was updating their LOTRO roadmap for the year and we reached the 30 day notice mark for the life of the soon to be closed 32-bit servers.
We were messing about in Enshrouded, exploring the Thralls of Twilight update. That included exploring a couple of the new night sanctums.
In the face of the popularity of The Heroes Journey I wondered why EverQuest needed to be the way it was.
RimWorld released its Odyssey expansion, which I jumped into.
Finally, Tom Lehrer passed away, a huge influence on my humor and outlook on life.
Five Years Ago
There was the usual Steam Summer Sale. When it ended it turned out that I actually bought a few titles. That led me to sum up what I had played so far in 2021.
At home we were still binge watching TV despite there being a lull in the pandemic. We watched Community, Hacks, Manifest, and The Kominsky Method.
My wife and I completed Pokemon Go Fest 2021, in part because the cut the price to $4.99.
Lord of the Rings Online launched the Shadowfax and Treebeard special servers for a fast or a slow run through the game’s content. I was also on about how much stuff ends up in my bags when I start a new character in LOTRO due to my having been around the game since launch and owning all the expansions.
The instance group was into Burning Crusade Classic and finally creating a guild tabard. We finally had some gold, in part because I was scarfing up thorium in Frostwhisper Gorge. Meanwhile, I was MIA from Outland leveling up alts back in the vanilla content due to the eased level curve and better traits.
Somebody once again claiming they could dictate what immersion meant to other people got me on a kick to explore what immersion meant to me. It is a complex and somewhat less than tangible topic, but I wanted to go down that rabbit hole. Middle-earth was one of my first stops on that exploration.
World War Bee was hitting its nadir, with a declaration that PAPI was going to take the summer off. But lots of people were taking the summer off it seemed as the PCU, which had kept around 30K most weeks, dropped down to 25K. Fraternity, however, was getting tired of the war and demanded and end to it, so PAPI came up with a plan to win in four weeks. CCP also said that scarcity would be over in Q4, which turned out to be a flagrant lie.
Anyway, this is what I wrote about EVE Online in July of 2021:
Then, past me, whom I really hate, wrote four freaking Friday Bullet Point blog posts that were each all over the map.
The first was about Crowfall shipping, RimWorld Ideology, some stats from the Burning Crusade Classic beta, and Minmatar Liberation Day.
The second mentioned the Steam Deck announcement, Pokemon Go anniversary items, the Diablo II Resurrected alpha, and the reserve bank keys coming to EVE Online.
The third was on about the New World beta, the Path of Exile expansion, EverQuest offering old items, and Blizzard’s big harassment scandal starting to come to light.
And the fourth carried on with MORE about Blizzard’s scandal, the Guild Wars 2 expansion, bards coming to Neverwinter, Crimson Desert failing to ship, and a panic about California having some power consumption recommendations for gaming PCs.
It was quite a July.
Finally, there was the traditional announcement that Blaugust was coming.
Ten Years Ago
Pokemon Go was everywhere after it launched. Everywhere.
I listed out the NBI Class of 2016. I haven’t gone to check how many survived the year.
Daybreak turned off the last PlanetSide server and the game was gone… though it lingered on the server status page for a while.
Daybreak did launch a pair of special event servers for EverQuest and EverQuest II. I was keen enough to go earn the special mount on the EQII server.
There was strange news for Turbine as their parent company, Warner Brothers, announced that they were transitioning into a mobile app development studio. We wondered what that meant for Lord of the Rings Online and Dungeons & Dragons Online.
In Minecraft I was tinkering with maps and night renders while Aaron created a huge map room in game.
In World of Warcraft I managed to unlock flying in Draenor. Just in time too, as the 7.0 patch was already pre-loading. Soon the garrison gold mine would be turned off. And then it hit, bringing new features.
In EVE Online the Casino War was winding down. There was a Keepstar to chase, the alleged hellcamp, and some sovereignty exchanges in Pure Blind. That wasn’t really going anywhere though. We killed four titans in Okagaiken and blew up a CSAA just to show we were still fighting. But in the end we admitted defeat and began packing for our trek to greener pastures.
Our destination was Delve, ever the region that calls to Goons. But first we had to get through Rakapas. I was there for a bit before I ended up soloing my carrier down to our staging in Sakht, accruing the maximum about of jump fatigue possible.
I also hit 160 million skill points while the Blog Banter spoke of malaise.
Fifteen Years Ago
Google+ was already starting to become annoying. (At the end of that post I also link out to an article that predicts that social media in general, and Facebook specifically, will start to fade by 2014. If only. It just kept getting worse.)
I tried Civ World, the Facebook interpretation of the classic Civilization series of games. I didn’t like it.
In EVE Online, the results of the emergency CSM Incarna summit were released with CCP barely deigning to acknowledge any error in their ways. Hilmar will be Hilmar.
I hit level 50 in LOTRO, got into Eregion, and actually saw the door into Moria. Only a couple of years had passed since I bought the expansion. Gaff was ahead of me, as usual. Meanwhile, Isengard was in beta, but nobody was supposed to talk about it.
Getting lost… rules.
EA, BioWare, and their new Origin service got together and combined my accounts without bothering to mention they were doing it in advance. Just another day at EA as I understand it. Customers come behind their own convenience. Still, I was interested in their authenticator and how it stacked up against others.
Speaking of authenticators, SOE made one available as well that looked just like the Blizzard model. But they could not be swapped, one for the other. I got the official line from VASCO on that.
And on the EverQuest II front, they announced that they were going to revamp Freeport, which I took as a waste of time. (Plus, of course, Qeynos, ever the step-child in Norrath, got shoved off until later.) I am still not convinced that either revamp was worth the effort or the time spent downloading the assets. But I am not sure Beastlords were either. They seemed pretty broken when they launched.
The instance group wrapped up our last adventure in EverQuest II Extended. There were a number of ways the game wasn’t right for us. It wasn’t just the ugly mounts.
The pending closure of Star Wars Galaxies led to interest (and concerns) about SWG emulation.
But PlanetSide 2 news was coming.
I started playing Need for Speed: World, a driving MMORPG. It wasn’t a bad game with the right music playing.
Zynga helped reveal the two faces of Tobold.
And World of Warplanes was announced, which got me wondering if this might not be a spiritual successor to Air Warrior of old. [The answer to that was “no.”]
Twenty Years Ago
Twitter launched. This blog lasted longer than Twitter, because whatever that site is now, it sure as hell ain’t the Twitter we once knew.
Microsoft was talking about a device to challenge the iPod and denying they would ship an XBox 360 with an HD DVD drive. Being on the mark half the time is pretty good for them.
EA was trying to retain people by giving out more stock options and revising under water options while Take-Two Interactive was being investigated over stock grant shenanigans. Remember back when employee retention was a strategy in the video games industry?
The ESA announced they were downsizing their yearly E3 conference.
The Civ IV – Warlords, the first expansion for the title, came out on Windows,
Thirty Years Ago
The perhaps unfortunately named (and all the more so given the later harassment scandals) CUC International purchased Blizzard Entertainment parent Davidson & Associates and Sierra Online, which became the heart of the new CUC Software. The company later became Cedant Software, Havas Interactive, and eventually Vivendi Games.
Most Viewed Posts in July
- Windrose: Welcome to the Swamp
- No Man’s Sky and The Swarm Expedition: Countdown to the end of the Countermeasures Milestone
- Planning My Path to 50 Platinum Medals for Level 80 in Pokemon Go
- Planning my Platinum Medal Strategy for Pokemon Go Level 49
- Stardew Valley and Creating a New Save
- Stardew Valley and Through the Winter and Into Year Two
- This One Simple Trick will Up Your Pokemon Go Steps Dramatically!
- Windrose and Sailing Forth to Booty Bay with Potshot the Builder
- Friday Bullet Points About Co-Op Survival Game News and Updates
- No Man’s Sky and Getting Started with Expedition 22: The Swarm
- Stardew Valley – The Luau, The Train, and the Green Rain
- Cat Catching in Enshrouded
This list of the most popular posts for the month is a reminder that I don’t write ranty posts about EVE Online for views. I would have to extend this list to fifty to include my two ansiblex nerf posts. Also, Windrose, Pokemon Go, No Man’s Sky, and Stardew Valley… that is where you go for popularity I guess.
Game Time by ManicTime and Nintendo
Something of a spread of games for me this month. As noted along the way, I started the month with some games and ended with other.
- Stardew Valley – 57.92%
- Switch 2 – 40.5%
- PC – 17.42%
- Windrose – 10.14%
- Planet Crafter – 10.27%
- No Man’s Sky – 6.41%
- EVE Online – 5.80%
- Civilization II – 4.30%
- R.E.P.O. – 2.23%
- Stars Reach – 1.61%
- Forza Horizon 6 – 1.21%
- LOTRO – 0.07%
- World of Warcraft – 0.04%
Stardew Valley tops the list and this may be the first month since I started tracking that a console title came out on top. I guess I am getting some use out of that Switch 2.
EVE Online
Not much going on for me. I even let my PI lapse. Just not feeling it at the moment and CCP being all about their shooter and plans to nerf null sec once again hasn’t helped.
I did start off exploring the new player experience, but that got dull very fast. The company has gone back to the “we’re going to present the game as having story and narrative for an hour” sort of thing, which has failed in the past… but why not waste some more time proving it again?
No Man’s Sky
I finished the swarm event. That was a thing. And then I finished it again on a second save and found that doing so really doesn’t get you anything when rewards for expeditions are shared across saves.
Planet Crafter
A new thing this month. Late this month even, so not much to say about it. We will have to see how far that goes, but it has been fun so far. As I mentioned in the post about it, we’re also testing out Save Sync in the process.
Pokemon Go
We had the 10 year anniversary event which worked out pretty well. But I am still mostly focused on earning the required 50 platinum medals needed to see me through to level 80. There are a lot of other tasks along the way, but that one is a blocker to leveling up at all at this point.
- Level: 75
- XP Progress: 89.8% of the 203,353,000 xp needed for level 80
- Tasks for Level 76
- XP: Done
- Platinum Medals: 36 of 38
- Defeat 100 Team GO Rocket Grunts – DONE
- Explore 300 km – 252 of 300km
- Catch 200 Pokemon in a single day – DONE
- Pokedex status: 936 (+1) caught
- Pokemon I want: Basculegion
- Current buddy: multiple as I work on parallel buddies
Stardew Valley
I have three saves of this running. There is the one with my daughter and I that has made it into spring of year 2, there is my other Switch 2 save that is in winter of year 1, and then I have been playing a bit off and on with my Steam PC save, which is in fall of year 1. And combined this is where I spent most of my gaming time in July.
Windrose
We made it to the swamp. The swamp, however, is the end of the road for Windrose currently. They have a new biome in the works, but once we defeat the swamp boss we’re done. However, we got distracted before we made it to the boss. He’ll wait, I’m sure.
Coming Up
No Man’s Sky will be hitting the ten year mark, so I expect some celebrations and events.
EverQuest Legends launched earlier this week. I am tempted by that, but perhaps not as a mid-week purchase. Let the real enthusiasts find the day one bugs. There has already been a stability patch I hear. We shall see what the weekend brings.
Stars Reach will hit early access mid-month. I am interested to see how that pans out given how little game there really is there.
It seems that Potshot and I are suddenly into Planet Crafter. Expect more on that front.
My daughter and I will no doubt carry on with Stardew Valley.
I’ll hit a major milestone in EVE Online at the end of August.
And, of course, it is Blaugust tomorrow.