Category Archives: World of Warcraft

How Bad is Multiboxing and How Do We Fix It?

A few weeks back over on Reddit, in the EVE Online subreddit, the whole place spent about ten days ranting about the evils of multiboxing and how it was ruining the game and that CCP/Fenris needed to DO SOMETHING about it NOW!

That is always the way.  If nothing else, Reddit carries with it a sense of urgency and demands for action, usually coupled with bad or unworkable solutions.  The wisdom of crowds can only get you so far.

Then the whole thing kind of petered out as everybody got their say and the cynics chimed in about how players with multiple accounts were all that was keeping the game going and that the company was never going to cut off a lucrative revenue stream.

But even with the current swell of rage spent for the moment, the question remains as to whether or not multiboxing is bad and how bad it really is.

Of course, multiboxing has been a thing in EVE Online since forever.  Having a second account is such a force multiplier for so many things that it pretty much feels like a requirement for anybody really serious about the game.  There are all sorts of uses, from hauling support to scouting a route to being able to light a cyno so you can move your own capital ship around to simply having eyes on two locations at the same time.

I was out multiboxing before the end of my first full year in the game, because jet can mining with a single account simply led to theft and griefing.  So I got a second account to haul my ore while I mined with my main

Mammoth and Retriever back in 2007

Now, I don’t think a second account is really what people are on about… though you never know with Reddit.  Like everything, there are the people who can see reasonable bounds and those who are absolute purists.

Back in 2009 I did a post with a poll about what people considered cheating, and multiboxing landed pretty far down the list, down in what I considered the “discomfort zone,” where it probably wasn’t cheating, but it wasn’t exactly endorsed either. (Referred to as “multi-play” on the chart below.  It was a different era.)

Poll Results

So it felt, at that time… and that was kind of a while ago… that the concept wasn’t hugely bothersome.  But context matters.

I think people are more likely to be upset about fleets of multiboxers than my dual boxing scenario back in 2007.

Pretty blue lasers of a multi-boxing ice mining fleet… in 2011, but I don’t have anything more recent

Now, I want to divert for a minute to distinguish mere multiboxing from input broadcasting.

Input broadcasting is using software to control multiple accounts by sending them all the same command.  This was a plague for a bit in New Eden, with stealth bomber fleets being controlled by a single person executing perfectly synchronized fleet destroying bomb runs.

Input broadcasting is already explicitly against the rules in EVE Online and getting caught will get you a suspension or a ban on multiple offenses.

It is also against the rules in most other MMORPGs.  How enforcement is going is a legit question, but there was a point in WoW when groups of five shaman, all being controlled by input broadcasting, were an absolute bane in retail, being used to farm for gold sellers.

And the same problem has come up in EverQuest, to the point that some of their special servers have been designated as “true box,” which means that multiboxing is not allowed and that Daybreak is using code to attempt to prevent the behavior.  (While input broadcasting is also against the EULA, the company seems less interested in doing anything about multiboxing on the live servers.)

The true box idea came up on the special servers due to player complaints.  But when asked to vote on the parameters for the most recent such server, Frostreaver, the polling came out against true box.  So opinions clearly vary.

But neither of those titles really give you advantage in game, neither has a real multiplier effect, the way EVE Online does.  And you do not often have to look too hard in New Eden to find somebody running a fleet of 5, 10, 20, or even 50 accounts, often with the same name and a number to sort them out.

Borg Units 83 to 87

That those characters are numbered up into the 80s at least implies that there are more than just the five I spotted when passing through Amarr space.

And that isn’t an idle implication.  You can find whole corporations, like Solaris legionis maximus, which appears to consist of one person with 150 alts, all with the first name Sunwalker.  I appreciate the creativity in not using numbers, but still… the only thing worse than numbered characters is when they owner doesn’t bother to zero pad the numbers so they sort correctly… but still, whatcha doing with 150 alts buddy?

There are sizable fleets of multiboxers out there, but what is the problem?

Well, there is always the “fairness” problem and some argument about pay to win, but those are pretty vague.

I saw a post from a year ago that tried to sum up some key elements, appropriately titled Multiboxing is Killing EVE, so I am just going to steal from that rather than craft my own list:

  • Faction Warfare? Get ready to fight entire fleets controlled by a single player.
  • Mining? Find a good ore spot? A multiboxer will show up with 15 ships and wipe it clean.
  • Market? PLEX prices keep skyrocketing because these multiboxers generate insane amounts of ISK and just buy up PLEX to sustain their armies.

I have no experience with faction warfare and, as this post is a year old, it might not take into account CCP/Fenris deciding to try and price control PLEX, though the economics side of my brain thinks that PLEX pricing rising high enough would discourage multiboxers.  But it would also harm everybody who goes to purchase PLEX as well as reducing PLEX transactions which would in turn hurt the company’s bottom line, so I suspect they won’t experiment with that idea.

The mining thing though, that I have seen.  That is where multiboxing without the need to use input broadcasting is a real force multiplier.  And if you search for multiboxing posts the multi character mining blight gets brought up frequently.  These include tales of people being rude or threatening if you show up in their belt to somebody who had their own suicide gank alts to blow you up if you dared mine their rocks.

Annoying stuff and the sort of thing that having a PvP title brings with it… though people are only marginally worse to each other in general in New Eden than they are in Azeroth in my experience.  But people take their ship being blown up more seriously than somebody camping the graveyard or low key harassing your group.

So it is more than an annoyance and could be classified as an actual problem.

The question is, what should be done about it?

And, to follow on, what can we actually expect CCP/Fenris to do about it?

That second part is the trick, because the company could try to ban all multiboxing, but that would be a disaster.  First, players will find ways to work around any such ban, so when multiboxing is a crime, only the criminals will multibox or some such.  Also, it would limit revenue when the game is probably pretty dependent on people paying for multiple accounts.

At some level the company sees the person with 150 Omega accounts as 150 times more valuable than me and my single account. (I am currently down to one Omega account.)  You will never convince me otherwise.

It feels like the normal action of PvP might put a damper on some of the activity.  Unless you’re input broadcasting you’re unlikely to be very deft at combat in faction warfare, at least against groups.  But against a singleton you’re going to be unbeatable likely, and there are a lot of lone wolves out there.

PvP doesn’t do much for high sec mining fleets.  The war dec restrictions keep corps safe, and even if those were rolled back the multiboxers would just revert to NPC corps for safety at the cost of higher taxes.

Out in null sec… well, multibox mining is the norm.  But at least out there alliances own the systems and set their own rules to limit abusing people who aren’t running multiple accounts.  Mining drama kept to a minimum by tossing out people who create too much mining drama.

This feels like a problem with no simple answer, something that can’t be solved by a “just do X” sort of action.  (Which is about all Reddit can manage.  We do love to yell simple yet impractical solutions at the company over there.)

So how does this get solved?

My gut reaction is the Invincible meme.

The only real answer I can find

Again, CCP/Fenris is a business and, no matter how much they might protest, they are not going to eliminate a revenue stream to preserve the integrity of the game.  If anything, history shows they will tell us they care about such things, then will go ahead and do what they said they would not do anyway.  (See the whole selling skill points issue.)

And therein lies the trick.  How do you make multiboxing less oppressive to those who have to operate around it without removing the incentive system that makes people multibox and makes the company money?

I am open to ideas.  But anything that does not take into account the company revenue side of things is tough to take seriously.

TL;DR: Multiboxing kind of sucks, but it makes money so where is the incentive to fix it?

My Gaming in 2026 So Far

We are now past the halfway point through the year.  So here, a couple of weeks into the second half, and already into the summer doldrums, I thought I might trot out the usual post about how 2026 has gone for me so far on the gaming front.  It has become part of my post Steam Summer Sale routine for the last few years.

Welcome to 2026

That means it is time to get out my spreadsheet and see what the totals are up to the halfway point of the year.  And it does look like I have played a few things in 2026.

  1. EVE Online  – 30.30%
  2. World of Warcraft – 12.97%
  3. No Man’s Sky – 11.71%
  4. Project: Gorgon – 7.61%
  5. Valheim – 7.44%
  6. Guild Wars – 6.94%
  7. Stardew Valley – 6.64%
  8. Forza Horizon – 5.20%
  9. Windrose – 3.43%
  10. Pokemon LeafGreen – 2.81%
  11. Civilization II – 2.51%
  12. Blue Prince – 1.14%
  13. Stars Reach – 0.34%
  14. Outbound – 0.31%
  15. NetHack – 0.27%
  16. Monsters & Memories – 0.26%
  17. LOTRO – 0.07%
  18. WoW Classic – 0.04%

That is out of about 550 hours to total time played if you’re keen to do the calculations, and I am ahead of the curve in total titles played, at least relative to past mid-year check-ins.  The title count for past years at this point was:

I didn’t do a post in 2020, but it was a busy time with the group still doing strong in WoW Classic and World War Been opening up in EVE Online with the first of my 59 weekly summary posts.  I had lots to post about during Covid it seems.

Anyway, for 2026 I am at the 18 title mark, which isn’t the highest count, but also isn’t far off the mark for that target.

Now, of course, you might consider the threshold for what counts as actually “playing” a title.  You could make a strong argument that anything past the 12th slot, Blue Prince, probably shouldn’t count… though I am going to say that if I got a blog post out of my play time then it counts.

With that metric we can knock LOTRO and WoW Classic off the list, but everything else is pretty solid.

I usually zero in on the top five as a key indicator of how the year is going, but that isn’t flying so well for 2026.  Project: Gorgon, Valheim, and Guild Wars I have pretty much stopped playing for now, and even World of Warcraft and EVE Online are in a bit of a slump.  CCP running the exact same cookie-cutter event for the third time in five months is not getting me to log in, so absent a war in null sec I am not putting much time into New Eden right now.

Meanwhile Stardew Valley, Forza Horizon 6, and Windrose are all still gaining time on my spreadsheet.

Looking forward into the back half of the year, it also seems likely I’ll be back into No Man’s Sky for whatever they have planned for the 10th anniversary event.  Potshot and I still have some distance to go in Windrose.

I also expect to log at least a bit more time in retail WoW, if only to get my main to level cap.  Since I have rarely had much interest in end game stuff… I think Wrath of the Lich King and Mists of Pandaria were my primary exceptions on that front, getting to level cap will be enough for me in Midnight.  My subscription there ends in September, so I have a bit of time on that front.

Then there is  EVE Online, which I keep playing even when I am not playing, if that makes any sense.  I have a minimum threshold of activity each month… I get on my one strategic fleet every month and get on at least a couple of kill mails to prove I am alive…  as well as keeping my PI farms going.  Though I have even been letting those fall fallow of late due to low motivation.  Some of this is that CCP/Fenris has been focused on their shooter while also back on the trail to punish null sec for… existing I guess.  That hasn’t been motivating me at all.  It is starting to make me feel like playing a game for 20 years might be enough.

Of course, I write that and then I break out Civilization II for an evening.  Can’t stop, won’t stop.

Even Forza, my light, low commitment, distraction title, has been slipping.  I have another wrist band to earn and one more mascot to crash into, but the map available to me looks pretty thoroughly explored 30 hours into the game.

I am in a bit of the summer doldrums really.  Having hate played through the last No Man’s Sky expedition… that sounds unhealthy, but it does invoke some passion in me to do that sort of thing… I really don’t have anything driving me on the game front, nothing that is keeping me up too late on a week night because I just need to keep going.  I am often a goal oriented player and I have no real goals currently.

I feel like I want something new to dig into… but I am also a bit tired and not feeling like I can commit to something new.

Ironically, while I am feeling like that I have a plethora of posts sitting in drafts.  I am not playing much but I have tons to write about.

Anyway, the world keeps on turning, tomorrow is another day, and I am sure that next thing will arrive eventually.

June 2026 in Review

The Site

I have been looking through my WordPress achievements again.  That I earned these two is probably no surprise.

Perfectionist and Time Traveler

These two likely go together because while I usually press the publish/schedule button too early… everything is a first draft here on day one of it being published… so I do often go back and tune up or fix my more awful mistakes when I spot them.  Often that comes years later.

I was also wondering on the future, a future where Google has destroyed itself as a source of search traffic, wed as they seem to be to AI and just letting it go steal stuff and present it to users without sending anybody traffic.  We’re not there yet… and if anybody from accounting has a say, we won’t get there for a long time.  I’ve seen estimates of the costs of AI results.

Anyway, I went poking around Bing’s search console, in part because they provide results for most of the alternatives.  Your results on Bing look the same as the results on Yahoo or Duck Duck Go.

Bing was recommending a WordPress plugin for me that would auto-load indexing to them, and not only can I now use plugins with my hosting plan, but that plugin was available.  So I tried to get WordPress.com to load it and… no dice.  You can’t do that if you’re using the WordPress.com domain.  You need to register your own domain… which I get for free with my plan.

The problem remains, as always, the idea of changing URLs 19.75 years into the blog’s run and breaking so many links and my RSS feed and all… that feels like a bad choice.  At least so long as Google is still sending me traffic.  That could change if they break everything with AI.

So I overthink these things?  Well, I probably have the achievement for that too somewhere.

One Year Ago

There was the usual Steam Summer Sale… and GoG.com had one too.

Rumors landed that Pearl Abyss was planning to sell of CCP!  Could they find an actual buyer? (Spoiler; no.  Hilmar and his crew, who ended up with the company, don’t really count unless we’re including Jita scams in the mix.  They most certainly did not double anybody’s won.)

CCP was fixing some little things as part of the first update for the Legion expansion.

The Imperium’s invasion of Insmother took a step forward, to the gates of the region.  Our foes were trying to stir up trouble in Delve while we attacked.  There was a big fight to cover the anchoring of a Fortizar on grid with a PanFam Keepstar in the Great Wildlands, on the flank of our advance.

By that point PanFam was starting to give up, not even contesting events at two other Keepstars.  That led to both Keepstars being destroyed with very little interference.  We were soon setting up shop in C-J6MT, our new home.  That meant leaving Delve and Querious behind.

Then it was time for more MOVE OPS as we started to haul our stuff out of those regions for good.  We made it through the “big scoop” without much interference and kept moving stuff to Insmother even as PanFam decided to retreat even further away from us into the Drones.  I still can’t image a situation where we would let a foe do so many move ops without trying to get in the way.

It was announced that the Keepstar in 1DQ1-A, long the home of the Imperium, would be given a Viking funeral.

In LOTRO my drive towards Mordor saw me in Helm’s Deep after midnight fighting the siege.

Having survived the siege, it was off through the fearsome paths of the dead… which ended up being easy, barely an inconvenience, after which I made it to Minas Tirith.  You can practically see Mount Doom from there.

In Minis Tirith I mucked about doing various trivial tasks for the various city luminaries through the siege.  Then I was in the post-siege version of the city, where there was an accounting out on the Pelennor.  I then made it through Ithilien and laid eyes on the black gate.

Then I fought before the black gate, saved Frodo, and was pretty much the hero of the story.  Not sure how Tolkien left me out of the books.

Meanwhile, I had recovered all of my dark server characters, transferring them to Glamdring, one of the new 64-bit servers.  I got in before the rush when SSG announced that all 32-bit servers were going to be shut down.

EverQuest II was taking another run at making PvP a thing with the Dozekar special rules server.

Oh, and some EQemu called The Heroes Journey was totally making money off of the EverQuest IP, which meant lawsuit time.

In Pokemon Go we had hit level 48 and were eyeing level 49.

I was trying to fix a performance problem on the blog.

Finally, I wrapped up some more of our binge watching.

Five Years Ago

The inevitable Steam Summer Sale arrived again.

It was no surprise when Facebook announced that they would be forcing Oculus users to login with Facebook credentials eventually.

In old Azeroth renewed, all eyes were on the Dark Portal because Burning Crusade Classic was launching.  The masses poured through the portal, leaving Ironforge and Orgrimmar empty.

While we went through the portal, we still had some things to finish up, so Ula and the replacements went to StratholmeEven a week later I was still working with alts back in vanilla.

Eventually though we got on our way and took a run at Hellfire Ramparts.  It did not go well.  And neither did our second run, though we were doing the instance with a group of four.

But there were other things going on in Outland.

Amid all of that, I was wondering where “classic” would actually end for WoW and what were the general prerequisites to even launch a successful nostalgia server.  Of course, even with success, Blizz was somehow letting the air out of the experience.

We also got the word that Diablo II Resurrected would be launching in September.  A lot of hopes were pinned on that title. (Hopes well rewarded in my opinion.)

Elsewhere, it seemed like Enad Global 7 was actually advertising for EverQuest, a change from the Daybreak era.

And in EVE Online the pace of World War Bee seemed to be slowing.  All my New Eden posts in one list:

And on the telly we watched Army of the Dead on Netflix.  We were also binge watching more series.

Ten Year Ago

Daybreak’s Landmark finally went live just a few days short of summer.  However, it was the end of the road for PlanetSide and Legends of Norrath.

There was also the launch of the Isle of Refuge free trade server for EverQuest II.

There was a Newbie Blogger Initiative, for which I put up a post.

It was reported that Minecraft had sold more than 100 million copies.

Minecraft put out the Frostburn Update, version 1.10.  I was building the last stretches of what would become the 22km rail loop.

I also reflected on a year of playing Minecraft, then added in some statistics.

Blizzard had the Warcraft Movie open.  I didn’t like it, nor did that many people outside of China.

Blizzard was also explaining that WoW expansions were just going to take time.  While WoW Legion was still weeks away, my daughter and I went back to finish up Warlords of Draenor and get ready for the new expansion.

Meanwhile the whole Nostalius thing was still simmering, now with survey results.

And I was playing EVE Online.  There was the YC118.6 update, which brought us more overview tabs and the Shadow of the Serpent event, among other things.  Recurring opportunities, in which you could earn some skill points by undocking and shooting an NPC, were removed after their short runDX9 was also dead in EVE.  And there was Blog Banter 76, which was about FC’s and how vulnerable they should be.

But mostly I was flying in fleets out of Saranen as we kept up the tempo of operations in what would become the final full month of the Casino War.  There were just too many posts about that to try and sting them together in a single paragraph narrative, so I will just list them out:

Fifteen Years Ago

I had to get out my Monty Python and the Holy Grail DVD.

Team Fortress 2 went free to play.  Begin the hat-based economy!

I was wondering if people were picking on Lord British.  This was before he started talking about his “ultimate RPG” and other loony things which made picking on him a very entertaining sport.

We were not playing WoW, but guild accounts were being hacked.  And we were not even among those 600K WoW players that supposedly went to Rift.

LOTRO announced the Rise of Isengard expansion and offered up an exp boosting item for pre-orders.

I was wondering what launch conditions would be like for SWTOR.  Of course, I sort of figured it might launch before mid-December.

LEGO Universe announced it was going free to play.  At our house, my daughter enjoyed it for a bit, but eventually dropped it for Animal Jam.

CCP began a slow and deliberate campaign of alternating between shooting itself in the foot and sticking said foot in its mouth, all in the name of the Incarna expansion.  And my sentry drones were still boring.  And then LulzSec brought them down.  At least they had finally made it much easier to find an agent in the game.

SOE announced a new version of Station Access, its “all games for one low monthly price.”  Called SOE All Access, which had a price of $19.95 a month.  This was a welcome drop from the previous $29.99 a month price.

However, by this point, SOE had dropped The Matrix Online and had just announced they were killing Star Wars Galaxies, so there were certainly fewer games to play.  Of course, that was also back when they had some games that were not free to play already.

At least SOE was up and running after the PSN/SOE outage.  A pity they fumbled the marketing opportunities offered by their make good plan.

The instance group had finally gotten out of the damn starter zone in EverQuest II Extended, but the game still wasn’t sitting well.

On the Fippy Darkpaw time locked progression server, the Ruins of Kunark expansion was opened up and then “finished” in short order.

And finally, on June 29, 2010 I created a Reddit account so I could reply to something on /r/eve.  It was all down hill from there I guess.

Twenty Years Ago

Sonic the Hedgehog turned 20, which I guess means it is 35 now.  Maybe I shouldn’t do call backs to birthdays in these posts.

Bill Gates announced that he was planning to relinquish his remaining full time positions at Microsoft in order to focus on his foundation and hang out with Jeffrey Epstein.  Though Steve “Uncle Fester” Ballmer had been CEO since 2000, Gates was still Chief Software Architect and Chief Research & Strategy Officer (along with being chairman of the board).

EverQuest II got the Fallen Dynasty adventure pack, the last such pack until 2015’s Rum Cellar.

Nintendo finally shipped the Nintendo DS Lite in Europe, though $3.2 million worth of them went missing en route from China.

Half-Life 2: Episode One was released as Valve briefly tried to pay attention to the core of their biggest franchise at the time.

Titan Quest, one of the great post-Diablo II ARPGs launched.  It even got a remaster way before Diablo IITitan Quest II too a while however.

Twenty-Five Years Ago

Anarchy Online launched in what became one of the more tragic opening day break downs in early MMO history.  I mean, they were always bad back then, but AO had to introduce a free trial program, which eventually became a free to play option, to recover, making it one of the early free to play conversions.  The game survived and carries on to this day, but it was a shaky start.

WWII Online launched as well and was also another troubled title.  And yet somehow it is still around despite the occasional near death experience.

Most Viewed Posts in June

  1. Stardew Valley – The Luau, The Train, and the Green Rain
  2. No Man’s Sky Expedition 22: The Swarm – Why Would I Run These Missions?
  3. A Brief Survey of MMORPG Subscription Prices in 2026
  4. Stardew Valley on Our TV
  5. No Man’s Sky and Getting Started with Expedition 22: The Swarm
  6. Microsoft Embraces Layoffs and Enshittification for XBox Games
  7. Planning my Platinum Medal Strategy for Pokemon Go Level 49
  8. Forza Horizon 6 – Open World, Open Road
  9. Building My First Corvette in No Man’s Sky
  10. Stardew Valley: Co-Op, Mines, and Fishing
  11. No Man’s Sky – Playing with Friends
  12. The Swarm Update Arrives in No Man’s Sky

On the one hand, that list does include some posts I wrote this month.  On the other, it does feel like No Man’s Sky and Stardew Valley are dominating that list.  I guess that tells you what people want to read about.

Game Time by ManicTime

ManicTime and Nintendo of late.  While I am not tracking time spent on my phone after last year, I do feel that time spent on the Switch 2 ought to be tracked.  And Nintendo lets me do that… sort of.  It doesn’t like precise numbers, but I can kind of figure it out.

  1. No Man’s Sky – 27.19%
  2. Stardew Valley – 25.42%
  3. Windrose – 18.83%
  4. EVE Online – 13.37%
  5. Forza Horizon – 12.37%
  6. World of Warcraft – 1.55%
  7. Stars Reach – 1.16%
  8. LOTRO – 0.11%

Somehow NMS hit the top of the list, while Stardew Valley came in second.

EVE Online

We had the Cradle of War expansion and I did the login rewards for it and got my free seven days of subscription time and I did the AIR daily rewards for twelve days and I went on two ops in the first week of the expansion… and then I tended my PI and did little else.  There was nothing in the expansion for me so I just minded the store and cancelled the renewal on my second account because there isn’t anything going on I can’t just do on my main.

Forza Horizon 6

I came into this month thinking I would be playing a lot more of this than I ended up playing.  It was still there when I needed it… there are some things in game that are time sensitive, but overall you can do all the things whenever you want… I just had other things going on.  I’ve got another wrist band to unlock and some more of Japan to see, but there isn’t any hurry I guess.

No Man’s Sky

On the flip side, I wasn’t actually planning to play this.  The Swam expedition looked silly and possibly a complete mess.  And yet, here I am, having started as a sage and they ended up as a weaver, doing freaking missions three times a day if only to just help move the whole event along.  The reward at the end better be good.

Pokemon Go

Another month of modest progress.  I am still four platinum medals short of what I will need for level 76, and that will take me more time than any of the other three tasks for sure.

  • Level: 75
  • XP Progress: 86.8% of the 203,353,000 xp needed for level 80
  • Tasks for Level 76
    • XP: Done
    • Platinum Medals: 34 of 38
    • Defeat 100 Team GO Rocket Grunts – 87 of 100
    • Explore 300 km – 165 of 300km
    • Catch 200 Pokemon in a single day – DONE
  • Pokedex status: 935 (+3) caught
  • Pokemon I want: Basculegion
  • Current buddy: multiple as I work on parallel buddies

Stardew Valley

I spent a lot more time on this than I though I would, in part because there is a lot more to it than I thought there might be.  Also, it feels vaguely like Palia was strongly influenced by it, though SDV itself was openly an attempt to recreate Harvest Moon, so there is strong family history of borrowing ideas in the genre.

This past Sunday my daughter and I had a four hour “last day of freedom” blow out session with the game, because her summer classes for her masters program started on Monday.  We might not get as much time to play together for a while.  But it is a good enough game that I might crank up my own save to play ahead while preserving our progress on its own thread.

Windrose

Potshot and I have been playing this, though he has been playing a lot more than I.  For me finding time for it has been squeezed between the other titles in this post.  Still, I have made progress and have figured a few things out.

World of Warcraft

This kind of fell off the map for us.  Again, summer came, people got busy with travel and vacations and other things and now I have a few months left on my six month subscription and it feels like we’re all kind of done for now.

Coming Up

All sorts of things are popping off in July.  Aren’t they?  Well, out in the streets they are, and the cats do not love it.  But there are also video game things coming.

For openers, Pokemon Go is going to hit its 10th anniversary.  There ought to be a sizable event for that milestone, right?  RIGHT?  I will also have some words about the game, having played it for the full ten years.

We might finish the interminable Prismatic Core portion of The Swarm expedition and move things along in No Man’s Sky.  Also, this too will be hitting the 10 year mark in August, so perhaps we’ll get some hints as to what is coming for the big day.

EverQuest Legends will be launching.  That’s right, isn’t it?

Hell, maybe we’ll get a date for the Stars Reach early access launch as well… or at least some parameters around what it will actually be.  If they are sticking with the plan to pwipe the servers though, that will be a disaster as well as a pretty thorough misunderstanding or what early access has come to mean for most people.

And in EVE Online… well, it is summer and the devs will all be on vacation so maybe we’ll get the dates for the next alliance tournament… or the next CSM election… or some bit of trivia worth writing about.

There will probably be more of Stardew Valley and Windrose to write about, along with a bit more Forza Horizon 6 and No Man’s Sky, and who knows, maybe I will bite the bullet and get my main to the level cap in retail WoW.  How long could it take from 87 or wherever he is?

A Brief Survey of MMORPG Subscription Prices in 2026

Back at the start of the month we got the news that LOTRO was going to have something of a price increase when it came to some of their subscription plans.  SSG was really easing their way into the whole thing, but it still caused a few people to lose their minds.

I covered this with my usual dive into “Hey, everything costs more how can we expect prices to stay the same?” routine that gets no traction whatsoever.  This goes well beyond MMORPGs and there is even a new Matt Ball State of Video Gaming presentation for 2026 I can point you at if you want to wade into what has been going on.

Just the way things are.

But this made me think about how MMORPG subscription pricing looks here in 2026.  Back in 1999 and through until maybe 2009, being able to stand up a viable, mildly popular MMORPG with a subscription was viewed as having created a cash cow.

EverQuest set that early business model pattern; charge for the game, charge for expansions, require a subscription, and profit!

After a while though there were so many such titles vying for attention with a mandatory subscription being a barrier to entry that free to play took over as a requirement and the cash shop became king.

Anyway, here we are in 2026 and I cannot come up with a major MMORPG that doesn’t have some sort of free option.  Even World of Warcraft, which arguably is a mandatory subscription title, let’s you get to level 20 without a subscription.  These days, when you pretty much start at level 10, doesn’t seem like much… but it is still something.

So I dug through a few titles both to see where things stand these days and just how off base… if at all… the LOTRO price increase was.  So we’ll start there.

LOTRO  Per Month   Total   Savings 
1 Month  $               14.99  $     14.99 0.00%
3 Month plan  $               13.99  $     41.97 6.67%
6 Month plan  $               12.99  $     77.94 13.34%
12 Month plan  $               11.99  $   143.88 20.01%

The long term subscription options are still discounted compared to the single month plan.

You no longer have to buy the game, but expansions are still for sale and the game is heavily oriented towards its cash shop for revenue.

For the first comparison I went to Daybreak All Access, which is the subscription plan that gets you EverQuest, EverQuest II, DC Universe Online, and PlanetSide 2.

Daybreak subscriber prices

Kind of a deal, one subscription for four titles… but I imagine most people play just one, or at least one at a time.  Also, the price hasn’t changed in years.  That image is from 2021.  But I’ll put in a nice chart all the same.

Daybreak  Per Month   Total   Savings 
1 Month  $               14.99  $     14.99 0.00%
3 Month plan  $               12.99  $     38.97 13.34%
6 Month plan  $               11.99  $     71.94 20.01%
12 Month plan  $                 9.99  $   119.88 33.36%

LOTRO is now a bit more than the Daybreak All Access pass, but it was previously cheaper, being $9.99 a month for 3 and 6 month plan and $8.99 a month for a 12 month plan.  So it feels like they could have just aligned themselves with this… but chose instead to charge more.  I don’t know.

As with LOTRO, all of these titles no longer charge for the game, EQ and EQII charge for expansions, and all have cash shops to drive revenue.

From there I went to World of Warcraft, the arguable standard bearer for subscription MMORPGS.  It sets boundaries that other titles often feel compelled to remain within.

WoW  Per Month   Total   Savings 
1 Month  $               14.99  $     14.99 0.00%
3 Month plan  $               13.99  $     41.97 6.67%
6 Month plan  $               12.99  $     77.94 13.34%
12 Month plan  $               12.99  $   155.88 13.34%

That looks a lot like the LOTRO pricing, so perhaps SSG was looking at that when planning their own price increase.  They align with WoW on most entries, but are actually a buck a month cheaper at the 12 month mark.

Incidentally, Blizz flags the 12 month option as “Best Value” despite being the same price per month as the 6 month option.  Both the 6 and 12 month options get you special goodies like mounts and pets, with the 12 month getting more… so if you value that sort of thing, they may be correct.

Blizzard relies less on cash shop revenue than LOTRO, though still has quite an array of cosmetics and pets and mounts and services you can buy.  And then there is the trading post and trading tokens.  Still, WoW feels less infested by its cash transactions that LOTRO, which feels like it has a mithril coin option in every damn dialog.

Having kind of set a baseline there, I decided to go straight for the outlier, the other title on this list that has raised prices, EVE Online.  As with everything about EVE Online, its subscription plan is complicated.

EVE Online  Per Month   Total   Savings 
1 Month  $               20.00  $     20.00 0.00%
2 Month plan (gone)  $               18.00  $     36.00 10.00%
3 Month plan  $               16.00  $     48.00 20.00%
6 Month plan  $               14.00  $     84.00 30.00%
12 Month plan  $               12.00  $   144.00 40.00%
24 Month plan  $               11.00  $   264.00 45.00%
1 Month Alt  $               15.00  $     15.00 25.00%
3 Month Alt  $               13.60  $     40.80 32.00%

At one point CCP/Ffaris normalized their pricing to round numbers.  No more of this very America “and ninety-nine cents” tacked on to the end of everything.  They also appear to have killed off the two month subscription that they introduced with the price increase back in 2022.  I put it in there just for reference because they were trying to use it to soften the blow of the price hike.

Also, what do you mean they aren’t called “Ffaris?”  Isn’t that what they’re newly issued logo says?

Ffaris Creations Logo

I don’t know what that little orange diamond is, but it sure looks like it starts with two Fs… but I digress.

So CCP of old raised the bar for subscriptions, a move that very few have opted follow.

And even CCP had to mitigate that price move as they depend very much on people having multiple accounts.  So those last two rows, the ones with “alt” in them, those are special prices you can get on your additional accounts so long as you have linked all your accounts together with the same email address.

Discount Pricing for Alts

You have to go to the web store and the “Special Offers” section to take advantage of these prices, but they are there if you know where to find them.

And speaking of “Special Offers,” EVE Online is the only subscription oriented title I can think of that regularly has discounts on their subscriptions.  For yesterday’s Cradle of War expansion they are knocking 25% off of the subscription price.

Sales ends June 19, 2026

Leaving aside the occasional lifetime subscription thing, does anybody else have sales on their subscriptions regularly?  I mean, SOE used to back in the day, but they were so bad at it you could get the monthly price down to $1.25… so they decided to stop that.

And CCP/F are throwing in PLEX, the in-game cash shop currency, which brings up another factor I am not even going to try to account for, which is titles that give you cash shop currency as part of your subscription.  Daybreak gives you their DBC, WoW gives you something for the trading post, LOTRO gives you 500 of their things.

Also, it feels very New Eden that the cheapest price requires a two year commitment.  This is a game that will eat your life if you let it.

So CCP felt the need to jack up the subscription price… and going from $15 to $20 earns that turn of phrase I think… despite also relying heavily on their cash shop and people buying PLEX.  But they no longer charge for the game itself and expansions are free, so if you factor in not buying an annual or bi-annual expansion, the subscription might be justifiable… though lets not get into expansion content comparisons.  That would be a whole post on its own.

As I said, EVE Online is always complicated title to deal with.

But once I got started on this I was on a roll and had to keep going.  So it is time for Final Fantasy XIV.

FFXIV  Per Month   Total   Savings 
1 Month (basic)  $               12.99  $     12.99 13.34%
1 Month  $               14.99  $     14.99 0.00%
3 Month plan  $               13.99  $     41.97 6.67%
6 Month plan  $               12.99  $     77.94 13.34%

I have never played FFXIV, having been thwarted on two attempts, so have no insight into what the limited basic subscription gets you, but it is cheaper than the full version.  The game does charge for expansions and I assume has a cosmetic cash shop… Final Fantasy is all about outrageous dress up scenarios, right?  I mean, that is what it looks like from the outside.

Anyway, it is here to fill out my need to have more examples.

After that I had to start thinking about titles, because most everything else is pretty heavily biased towards free to play with a cash shop.  I have played Elder Scrolls Online a bit and didn’t feel like I needed a subscription.  But there are subscription options!

ESO  Per Month   Total   Savings 
1 Month  $               14.99  $     14.99 0.00%
3 Month plan  $               14.00  $     41.99 6.60%
6 Month plan  $               13.00  $     77.99 13.28%
12 Month plan  $               11.67  $   143.88 22.15%

Those fit in the zone.  I am not sure what you get for the subscription, mostly because I didn’t care enough to read the text there on the page.  I am sure you get something.  And the pricing fits into the zone bounded by WoW.

Then I checked on RuneScape and Old School RuneScape, which have a subscription plan, and a simple one at that.

RS/OSRS  Per Month   Total   Savings 
1 Month  $               14.99  $     14.99 0.00%
12 Month plan  $               10.99  $   131.88 26.68%

This is more like renting an apartment, you can go month to month or sign a 12 month lease.  Still, if you are committed and feel you need the subscription, the year play is a decent discount.

I dug around a bit more and found that Star Wars: The Old Republic still has a subscription since going free to play.  That was the move for a lot of titles, including LOTRO.

SWTOR  Per Month   Total   Savings 
1 Month  $               14.99  $     14.99 0.00%
2 Month plan  $               14.99  $     40.47 0.00%
3 Month plan  $               13.99  $     41.97 6.67%
6 Month plan  $               12.99  $     77.94 13.34%

They still depend heavily on their cash shop and would very much like you to go buy some cartel coins.  They also have a confusing array of packs that include subscriptions and mounts and other things.  But subscriptions are clearly still in play there.

Finally, in digging about for a last example I went to check out Rift, now in the cold clutch of Gamigo, the assisted living destination for MMORPGs.  Once you get checked in there is no going back home.

In an attempt to survive after burning their user base by completely changing up design philosophies with their first expansion, free to play was introduced.  But, as with other titles, the subscription option still survives.

Rift Subscription Options

Again, I will put that in a nice chart… assuming you find these charts nice.

Rift  Per Month   Total   Savings 
1 Month  $               14.99  $     14.99 0.00%
3 Month plan  $               13.49  $     40.47 10.01%
6 Month plan  $               11.99  $     71.94 20.01%
12 Month plan  $               10.99  $   131.88 26.68%

There it is, even in the old MMOs home, the $15 a month subscription baseline.

Through all of that the minimum price per month is the Daybreak All Access 12 month plan, which runs $9.99 a month, while the highest price per month is the base EVE Online subscription with will set you back $20.

Also, I will point out that I used the LOTRO terminology for subscription terms, which they call out as months.  However, most titles make it clear a month is a 30 day increment or do not use the term “month” at all.

So what did I miss in all of this?  What other title should I have included?  Are there any MMORPG subscriptions that break this model without simply being full on cash shop titles?

May 2026 in Review

The Site

We’ve reached the time of year when I turn off ads on the site because the revenue potential falls off a cliff sometime in March or April usually.  So no ads on the site until we approach the holiday season.

That said, I do recommend any active viewer of the site to use a strong ad blocker.  I am partial to uBlock Origin on Firefox, but use whatever works for you.  My goal is not to force anybody who actually reads the blog to view ads.  I am just trying to tax spam bots.

Meanwhile, WordPress.com has introduced achievements.  Or more achievements.  Or maybe just different achievements.  There are certainly some silly achievements in there.

So very meaningful

Naturally, you would think that, after more than nineteen years on WP.com I would immediately rack up many of those achievements.  But you would be wrong.  The achievements only count from the day they were introduced.  So, for example, I have yet to earn the achievement for posting 30 days in a row.

Post 30 days in a row? Me?

Meanwhile, WP.com is also telling me that I have posted a few more days in a row than that.

Current posting streak – 2,248 days

Likewise, the achievement for word count… what do I even say?

My word count… after five days of achievements

At the same time I can go into the insights tab and it says I am past 200K for the year and at the last blog anniversary I had clocked a good 6.7 million words.

Not that any of this really matters.  It is just one of those things where a company thinks any achievements are better that no achievements at all.   They do put up a little “what you posted on this day in past years” thing every day now as well… but it only goes back as far as 2016, so forget the first decade of the blog.  But we’re almost done with the second decade!

One Year Ago

In WoW Classic we finally got a date for Mists of Pandaria Classic… as if anybody was still around after way too long of a run for Cataclysm.

Over on the Norrath front we got the rather tepid Fangbreaker special server for EverQuest.

EVE Fanfest was kicking off. and I summed up the keynote, which included announcing the Legion expansion and a vision of a useful in-game map.  Then I did a Monday morning review of the event and its announcements.  There was also a follow up on the mining rebalance.

I also had a bullet points post with more Fanfest items, a look at Legion, and the demise of the Neocom app.

Then the Legion expansion arrived… and double xp for Omega pilots doing the AIR career program.  More skill points!

Actually out in space, the Imperium announced the invasion of InsmotherFirst stop for the invasion was Scalding Pass.

We were trying to see if restarting in Enshrouded would be worthwhile as the Thralls of Twilight update landed.  The update gave us a simultaneously darker and better lit shroud.

I was checking in on Stars Reach

I was well on my way to Mordor in LOTRO, with the following posts:

In other LOTRO news, the long dark servers were opened up for transfer to the new 64-bit worlds.

It was the end of Skype.

Meta was starting to give up on VR so they could dive into AI.  Of course Zuck would go there.  AI is awful and making everything worse.

And I was trying to describe why Andor was good Star Wars.

Five Years Ago

Nintendo finally announced the remake of Pokemon Diamond & Pearl that my daughter and I had been waiting for.

I was wondering how long the $15 subscription could hold out.  Turned out to be almost exactly one more year before EVE Online went to $20 a month.  But I was still trying to make some sort of point about pricing.

Enad Global 7 was telling us about some of the plans they had for Daybreak as well as their plan to put all their titles on their 4Games platform.

Daybreak was trying to make PvP a thing in EverQuest II again with the Tarinax server. while they launched the Mischief and Thornblade servers for EverQuest.

I finally hit level 60 in WoW Classic.  It only took 20 months.  We moved slowly… also, we got hooked on Valheim for a few months.

We gave Dire Maul East another shot.  I swapped my paladin into the group for a Dire Maul run, then one more before the big changes hit.

Meanwhile, there was a possible June 1st launch date for Burning Crusade Classic leaked, something that was quickly confirmed.  Of course, there were complications, like cloning and its associated cost.  (They rolled back the initial price later.) There was also the beta, which did not impress me.  The first load test seemed like it had problems, and the second had its own issues.

But the Burning Crusade Classic pre-patch came without delay, which changed things for us.

And, as Burning Crusade Classic loomed, I reflected on the WoW Classic experience.

The Activision Blizzard Q12021 results were in and, surprise, WoW was the key revenue driver.  There would also be no BlizzCon for 2021… and that was before the scandals started to hit.

In Valheim we were decorating our base with trophies,

I was also fiddling around with War in the Pacific.

And then there was EVE Online where World War Bee was still chugging along… sort of.  There were also some changes from CCP landing, including the big industry update that made capital ships too expensive to bother building.  The null sec slump was about to hit.

I also had a random tale about working in a grocery store back in college, we were binge watching Fear The Walking Dead, and experiencing Tenet.

And my other blog, EVE Online Pictures, turned 13 years old.

Ten Years Ago

Overwatch went live.  Still haven’t played it.

DUST 514 went offline.  Never did play it.

Landmark’s official launch date was announced.  Never did buy it… and it was shut down pretty quickly in any case.

There was word about Pokemon Sun & MoonCivilization VIEverQuest II prestige servers, the tribulations of WildStar, and the WoW Legion Beta, all in one bullet points post.

One thing I did end up playing was Stellaris, which launched back in 2016 as well.

In EVE Online I saw my first citadel.  Now they’re everywhere.  There was also a free weekend on Steam that got a lot of accounts created, but which still faced the wall of the new player experience.  There was a Blog Banter about Project Nova and that brief experiment with recurring opportunities that granted skill points. There were also details from the CSMXI election and that whole 85% thing, which did not add up for me.

In space the Casino War was still a thing.  We were huddled up in the back room of the Quafe Warehouse in Saranen plotting ways to strike back and keep the war going.  We threw industrials at sovereignty.  That got us a foothold back in Fade for a bit.

Mostly though it was battles in low sec.  Asher led us out to battle in his Phantasm, we squared off against capitals, blew up some fax machines.  There were battles over structures in Saranen and we managed to anchor an Astrahus to face the citadels arrayed against us.  Lots of shooting, but not much changed.

Oh, and SynCaine joined KarmaFleet.  I even saw him on an op.

Outside of New Eden Blizzard could only talk about MAUs after renouncing discussion of subscription numbers.  Given the whole Nostalrius situation I was wondering what Vanilla WoW really was.  And the Warcraft movie was approaching.

In Minecraft I was planning a rail line and finding a path for it to run.  Aaron’s project of the month was a facility in the nether to make the collection of Ghast tears easier.

I was also momentarily nostalgic for Starsiege: Tribes… or for what I could remember of it.

And in TorilMUD the elves were no longer restricted to the isle of Evermeet until level 20.

Fifteen Years Ago

May 2011 was the time of the great Sony outage, with the PlayStation Network down for 24 days and Sony Online Entertainment down for 13 days.  It was a communication fiasco from start to finish, with bad updates almost daily.  About all they could do was promise us all goodies for when they finally came back up.

CCP was starting the build up to the Incarna fiasco with the introduction of Aurum.

On the Fippy Darkpaw time locked progression server, there was agitation to vote NO on unlocking the Kunark expansion.  Such agitation showed up with nearly every unlock vote.  But no vote failed until Gates of Discord came along.

The instance group was in EverQuest II… when it was up… and trying to get the hell out of the starter area.  We managed it, but it took a lot more time than I would have thought.  We started in on some dungeons and got ourselves a guild hall.

World of Warcraft subscriptions started to decline, down to 11.4 million (those were the days!) while Trion started offering free server transfers in Rift.

My daughter was asking me about Dungeons & Dragons.  There was a thread going around about making better MMO players.  There were clearly some bad players about.

And finally, as hot as things seemed to be around here, there was no rapture.  You just couldn’t buy a break that month.

Twenty Years Ago

World of Warcraft lead designer Rob Pardo was named as one of Time magazine’s 100 most influential people for 2006.

The Wii “steals the show” when it comes to the 2006 Electronic Entertainment Expo, or E3.  Despite a drop in attendees, there are long lines to try out Nintendo’s new console.  This was the last E3 before the “new format” of 2007 and 2008.

The ESRB changed the rating for The Elder Scrolls IV: Oblivion from “Teen” to “Mature” in part due to topless female art assets in the game that could be accessed by mods.  Former California Assemblyman Leland Yee (later Federal Bureau of Prisons inmate number 19629-111) took time out of his organized crime activities to slam the ESRB for missing these hidden art assets.

Most Viewed Posts in May

  1. Planning my Platinum Medal Strategy for Pokemon Go Level 49
  2. The EVE Online Capsuleer Day XXIII – Warpath Event Kicks Off Today
  3. This One Simple Trick will Up Your Pokemon Go Steps Dramatically!
  4. Cat Catching in Enshrouded
  5. Building My First Corvette in No Man’s Sky
  6. Capsuleer Day XXIII: Warpath and the Event So Far
  7. Making Level 75 in Pokemon Go and Onward to Level 76
  8. No Man’s Sky – Playing with Friends
  9. Outbound Demo – Trying the Co-Op Angle
  10. EverQuest Legends Announced… But What is it Exactly?
  11. The Altar of Zul and Jintha’alor
  12. The EverQuest Frostreaver TLP Poll Results – Faster Pussycat! Kill! Kill!

Game Time by ManicTime

I was a bit focused on New Eden in May.

  • EVE Online – 57.83%
  • Forza Horizon – 21.64%
  • Valheim – 6.03%
  • World of Warcraft – 9.66%
  • Windrose – 1.99%
  • NetHack – 1.47%
  • Project: Gorgon – .45%
  • No Man’s Sky – 0.36%

That said, there were some new items on the list and some that are clearly fading for now.

EVE Online

I spent quite a bit of time running through the Capsuleer Day XXII: Warpath event, largely because it was something mellow I could do in the late evening while listening to a podcast or two.  Otherwise there was the move op home from Geminate and the usual routines of defense fleets and whatever.  I have to log in every week to update my planetary industry!

Forza Horizon 6

I was not 100% committed to this until it launched, then decided it would be fun.  I have put in quite a bit of time in the last ten days.  It is another title that is easy to pick up in the late evening to do a few things, though I tend to listen to the in-game sound track with it.

Pokemon Go

  • Level: 75
  • XP Progress: 84.7% of the 203,353,000 xp needed for level 80
  • Tasks for Level 76
    • XP: Done
    • Platinum Medals: 34 of 38
    • Defeat 100 Team GO Rocket Grunts – 27 of 100
    • Explore 300 km – 0 of 300km
    • Catch 200 Pokemon in a single day – incomplete
  • Pokedex status: 932 (+3) caught
  • Pokemon I want: Basculegion
  • Current buddy: multiple as I work on parallel buddies

Valheim

I made it past Yagluth and started poking around in the mistlands, which kind of put an end to my interest in a quick review of the game.  I have fond memories of everything up through the plains, but after that… not so much.

Windrose

So this showed up in the last few days of May.  It was already on our list of things to try out at some point, then Potshot jumped on board and, you can’t just let your friends go off to be a pirate alone.  I don’t have much to say about it today, but I am sure there will be posts coming up.

World of Warcraft

I was playing this fairly regularly, then I was gone for a week and when I came back I picked up Forza Horizon 6 and… I haven’t really been back into it.  I still want to get at least my main to level 90 in Midnight, but for the moment I have been idle in Azeroth.

Coming Up

It is June tomorrow, which will put us 30 days away from the midway point of the year and three weeks shy of summer.

Summer will mean the Steam Summer Sale of course.

June will also see the next EVE Online expansion, Cradle or War, launch on the 9th.  We shall see if CCP/Fenris can continue to focus on faction warfare to spur growth.

There is also the new expedition in No Man’s Sky to look into.

And there is Windrose.  Expect some posts about that.