Mojave Paint: A new macOS image editor for Apple Silicon

About

A new macOS image editor with familiar key bindings and a somewhat retro aesthetic. Keeping the dream of the '90s alive!

No AI tools here – plenty of other apps do that. We focus on deterministic and mathematical mutations rather than stochastically generated slop.

Built for Apple Silicon. Requires macOS 15 Sequoia.


This free download offers a 14-trial period, after which it's a $9.99 one-time purchase to buy a perpetual license.

Blog

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Features

These tiles were, big surprise, all made in Mojave Paint.

Drop shadow layer style demo
Bevel & Emboss layer style demo
Grain gradient demo
Guides and snapping demo
Crystallize filter
Conic gradient
Halftone Pattern

What can you do with Mojave Paint?

Design a flyer!

Design App Store screenshots!

Draw an icon!

Color change specific areas of a photograph!

Feature highlights

Click a link for a short 5-10s video preview.

  • Filters
  • Adjustments
  • Image/canvas resize
  • Cropping
  • Guides and snapping
  • Exporting (paid version)
  • Connect to external services
  • Quickmask
  • Layer masks
  • Magic wand
More info on features in the Hidden Manual.

Video gallery

A quick demo of the new Layer Styles applied to a type layer.
Recreating the WWDC26 logo in Mojave Paint.
Changing my Smart Car from red to green using Hue selection and the Hue/Saturation adjustment.

Recent releases

August 14, 2026

New
  • Added all the contrast blend modes: Soft Light, Hard Light, Vivid Light, Linear Light, Pin Light, and Hard Mix
  • Pass Through blend mode for folders
  • High Pass filter
  • There's a shortcut to the most recently used filter at the top of the Filter menu, also accessible with ctrl-cmd-F.
Changed (3)
  • Option-clicking the Layer Mask button creates an inverted layer mask
  • Layer cut/copy/paste now works across documents
  • You can cmd-click recent documents to select multiple for opening
Fixed (3)
  • Magic wand and paint bucket tools weren't extending out to the full document edge when a pixel layer has transparent margins. Related: Paint bucket tool wasn't working at all on a fully transparent layer.
  • Magic wand tool now works correctly on a Type layer. Previously it silently fell back to "Sample all layers" mode.
  • Improved memory usage in the undo/redo stack. Now small brush strokes and filters applied to small selected areas use far less memory.

August 13, 2026

Fixed
  • The Export dialog was showing the first document's preview image even after switching to another document

August 12, 2026

This release moves away from the "crippled but use forever" model to a "100% functional but with a time-limited trial" model. This means that after this upgrade, non-paid users will only have 14 days to be able to use the app until it requires purchase to keep working. The upside is trial users get all the functionality including Export as PNG and JPEG and any other supported format.

New
  • Enhanced File > Export dialog that includes a quality preview on the main canvas and a navigator view to pan and zoom
Fixed (4)
  • The Curves adjustment was double-applying the RGB curve on top of the selected channel curve
  • You could delete the last root node if it was a folder node, leaving you with no layers
  • The checkerboard background was fixed in screen coordinates instead of scrolling with the document
  • Performance issue with drag-through on the SliderDropdown control that's used everywhere, such as for opacity and brush size

Interactive roadmap

What missing features are your biggest pain points in Mojave Paint right now?

Shape layers

Such as square (with adjustable corner radius), circle, other primitive shapes. Ability to set fill and stroke and stroke width.

Smart objects

Ability to set a bitmap as immutable, such that transforming it leaves the original copy non-destructively in tact. This makes sizing up and down not lose detail.

Dodge and burn tools

Brush that lightens and darkens.

Warp tool

Warp on a grid, or fancier options like Liquify.

Camera Raw features

This has nothing to do with raw files, it means photo retouching controls such as sliders for exposure, color balance, shadows, highlights, etc.

PSD import and export

And layered TIFF while we're at it. Pixel layers and type layers (with styles) should come across in high fidelity, other features will have to be lossy.

Pattern fill

Repeating patterns you can use as a fill anywhere you'd otherwise use solid color or gradient fills.

Brush support

We currently just have circle and square. This would let you use arbitrary bitmaps as brushes, and import Photoshop ABR brushes.

Character and paragraph styles

Character style would include kerning and tracking. Paragraph style would include alignment and leading.

Snap to guides

Dragged element snapping to guides. Affects the move tool and the rectangle marquee and crop tool regions, among possibly other things.

Layer styles

Color and gradient overlay, drop shadow, outline, outer glow, etc.

Dark mode

Configurable in settings to be "Light", "Dark", or "System (OS)"