return the current level definition. for a reference to the live instantiated level, rather use the container in which it was loaded (e.g. app.world)
the current level object (a TMXTileMap for Tiled maps, a GLTFScene for glTF/GLB scenes)
getCurrentLevel
level
return the current level definition. for a reference to the live instantiated level, rather use the container in which it was loaded (e.g. app.world)