
Final Fantasy VIII usually doesn’t top the series rankings, but it does have some famous fans like voice actor Ben Starr and Clair Obscur: Expedition 33 director Guillaume Broche. I think there’s a reason for that, as it’s the FF game I always come back to when I’m in the mood for a cool RPG. It’s a very surreal and honestly messy game that is still somehow full of creativity and unique mechanics.
The story involves all sorts of crazy themes like child soldiers, time travel and world wars. I promise you will be surprised by all the twists and turns it takes. What I really love about FFVIII, though, is how interesting and charming the world itself is. You’ll travel across varied landscapes ranging from a small fishing hamlet to a high-tech city of the future to a tribal village hidden deep underground all the way to a spooky castle. The scenery is unlike any other game I’ve played. One city looks like it’s from Star Trek, while another features classical European architecture. At one point, you travel across a massive, frozen salt lake. And, you get to do all this traveling in a flying school. As I said, it’s a strange game.
The world in this game is full of surprises both visually and in terms of hidden content. My very favorite thing about FFVIII is its wealth of intriguing sidequests. There are lots of summons you can only find by exploring every nook and cranny of the world map, alongside entire areas you can miss completely. Exploring thoroughly may put you in contact with a UFO, or perhaps incur the wrath of a giant Cactuar. It’s also worth mentioning that the game uses a very odd battle system that is surprisingly deep but basically requires digging into the side content to master, as magic and status effects are treated as consumables that must be farmed and equipped.
For my money, Triple Triad steals the show. It’s a very addictive card game you can play with people all over the world throughout the game. You can even challenge people during dramatic moments to get some funny dialogue. Different regions have their own rules for how to play that can be learned and transferred to other regions, some people have rare cards you won’t find anywhere else, and there’s even a whole quest to get a famous artist to paint new cards to put in circulation. It was a popular enough game to eventually make its way to Final Fantasy XIV.
FFVIII also has a phenomenal soundtrack, even by Final Fantasy standards. It includes everything from grandiose orchestral themes with Latin chanting to thumping electronic beats, and it all somehow perfectly fits the atmosphere. The great music combined with the unique world, bizarre plot and ample side content makes it my favorite game in the series to revisit. There’s so much to see and do, and it’s all wrapped up in a very unique setting.






