Compositor Modifier

Compositor modifier is powerful tool to create arbitrary effects. To use it, you need to open compositor editor and change node subtree to sequencer. Then you can add new node tree and use it for any strip. These node trees can be marked as asset and reused across multiple .blend files.

Compositor modifier setup

To learn more about how to use compositor, see Compositing

Node Group

The compositor node group used by the modifier.

The selector can be hidden by toggling Show Node Group.

Compatible node group inputs are automatically exposed as modifier properties, allowing effects to be adjusted directly from the Sequencer without opening the node editor.

Mask Input

You can mask each modifier to limit the area of the image it affects. This can be done using either a Mask or another strip.

Type

Type of input data used for the mask.

Strip:

Use the grayscale representation of another strip’s image.

Mask:

Use a Mask data-block.

Mask

The Strip or Mask data-block to use.

Mask Time Mask Type Only

How the start frame of the mask is calculated.

Relative:

Mask animation is offset to the start of the strip.

Absolute:

Mask animation is in sync with the scene frame.