NeoMutt  2025-12-11-1039-g550ac6
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msgwin.c File Reference

Message Window. More...

#include "config.h"
#include <stdbool.h>
#include <string.h>
#include <wchar.h>
#include "mutt/lib.h"
#include "core/lib.h"
#include "msgwin.h"
#include "color/lib.h"
#include "module_data.h"
#include "msgcont.h"
#include "msgwin_wdata.h"
#include "mutt_curses.h"
#include "mutt_window.h"
Include dependency graph for msgwin.c:

Go to the source code of this file.

Functions

void measure (struct MwCharArray *chars, const char *str, const struct AttrColor *ac_color)
 Measure a string in bytes and cells.
static int msgwin_recalc (struct MuttWindow *win)
 Recalculate the display of the Message Window - Implements MuttWindow::recalc() -.
int msgwin_calc_rows (struct MsgWinWindowData *wdata, int cols, const char *str)
 How many rows will a string need?
static int msgwin_repaint (struct MuttWindow *win)
 Redraw the Message Window - Implements MuttWindow::repaint() -.
static bool msgwin_recursor (struct MuttWindow *win)
 Recursor the Message Window - Implements MuttWindow::recursor() -.
void msgwin_set_rows (struct MuttWindow *win, short rows)
 Resize the Message Window.
static int msgwin_window_observer (struct NotifyCallback *nc)
 Notification that a Window has changed - Implements observer_t -.
struct MuttWindowmsgwin_new (bool interactive)
 Create the Message Window.
const char * msgwin_get_text (struct MuttWindow *win)
 Get the text from the Message Window.
void msgwin_add_text (struct MuttWindow *win, const char *text, const struct AttrColor *ac_color)
 Add text to the Message Window.
void msgwin_add_text_n (struct MuttWindow *win, const char *text, int bytes, const struct AttrColor *ac_color)
 Add some text to the Message Window.
void msgwin_set_text (struct MuttWindow *win, const char *text, enum ColorId color)
 Set the text for the Message Window.
void msgwin_clear_text (struct MuttWindow *win)
 Clear the text in the Message Window.
struct MuttWindowmsgwin_get_window (void)
 Get the Message Window pointer.
bool msgwin_has_text (void)
 Does the Message Window currently hold any text?

Detailed Description

Message Window.

Authors
  • Richard Russon

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

Definition in file msgwin.c.

Function Documentation

◆ measure()

void measure ( struct MwCharArray * chars,
const char * str,
const struct AttrColor * ac_color )

Measure a string in bytes and cells.

Parameters
charsResults
strString to measure
ac_colorColour to associate

Calculate the size of each character in a string in bytes and screen cells.

Definition at line 107 of file msgwin.c.

108{
109 if (!str || !*str)
110 return;
111
112 mbstate_t mbstate = { 0 };
113 struct MwChar mwc = { 0 };
114
115 size_t str_len = mutt_str_len(str);
116
117 while (*str && (str_len > 0))
118 {
119 wchar_t wc = L'\0';
120 size_t consumed = mbrtowc(&wc, str, str_len, &mbstate);
121 if (consumed == 0)
122 break;
123
124 if (consumed == ICONV_ILLEGAL_SEQ)
125 {
126 memset(&mbstate, 0, sizeof(mbstate));
127 wc = ReplacementChar;
128 consumed = 1;
129 }
130 else if (consumed == ICONV_BUF_TOO_SMALL)
131 {
132 wc = ReplacementChar;
133 consumed = str_len;
134 }
135
136 int wchar_width = wcwidth(wc);
137 if (wchar_width < 0)
138 wchar_width = 1;
139
140 if (wc == 0xfe0f) // Emoji variation
141 {
142 int size = ARRAY_SIZE(chars);
143 if (size > 0)
144 {
145 struct MwChar *es_prev = ARRAY_GET(chars, size - 1);
146 if (es_prev->width == 1)
147 es_prev->width = 2;
148 }
149 }
150
151 mwc = (struct MwChar) { wchar_width, consumed, ac_color };
152 ARRAY_ADD(chars, mwc);
153
154 str += consumed;
155 str_len -= consumed;
156 }
157}
#define ARRAY_ADD(head, elem)
Add an element at the end of the array.
Definition array.h:157
#define ARRAY_SIZE(head)
The number of elements stored.
Definition array.h:87
#define ARRAY_GET(head, idx)
Return the element at index.
Definition array.h:109
wchar_t ReplacementChar
When a Unicode character can't be displayed, use this instead.
Definition charset.c:62
#define ICONV_BUF_TOO_SMALL
Error value for iconv() - Buffer too small.
Definition charset.h:116
#define ICONV_ILLEGAL_SEQ
Error value for iconv() - Illegal sequence.
Definition charset.h:114
size_t mutt_str_len(const char *a)
Calculate the length of a string, safely.
Definition string.c:503
Description of a single character.
const struct AttrColor * ac_color
Colour to use.
unsigned char width
Width in screen cells.
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◆ msgwin_calc_rows()

int msgwin_calc_rows ( struct MsgWinWindowData * wdata,
int cols,
const char * str )

How many rows will a string need?

Parameters
wdataWindow data
colsColumns to wrap at
strText to measure
Return values
numNumber of rows required
0Error

Divide the width of a string by the width of the Message Window.

< Screen width used

< Offset into str

< Current row

Definition at line 179 of file msgwin.c.

180{
181 if (!wdata)
182 return 0;
183
184 for (int i = 0; i < MSGWIN_MAX_ROWS; i++)
185 {
186 ARRAY_FREE(&wdata->rows[i]);
187 }
188
189 if (!str || !*str)
190 return 0;
191
192 int width = 0;
193 int offset = 0;
194 int row = 0;
195 bool new_row = false;
196
197 struct MwChunk *chunk = NULL;
198 struct MwChar *mwc = NULL;
199 ARRAY_FOREACH(mwc, &wdata->chars)
200 {
201 const bool nl = (mwc->bytes == 1) && (str[offset] == '\n');
202 if (nl)
203 {
204 new_row = true;
205 offset += mwc->bytes;
206 continue;
207 }
208
209 if (((width + mwc->width) > cols) || new_row)
210 {
211 // ROW IS FULL
212 new_row = false;
213
214 row++;
215 if (row >= MSGWIN_MAX_ROWS)
216 {
217 // NO MORE ROOM
218 break;
219 }
220
221 // Start a new row
222 struct MwChunk tmp = { offset, mwc->bytes, mwc->width, mwc->ac_color };
223
224 mutt_debug(LL_DEBUG5, "row = %d\n", row);
225 ARRAY_ADD(&wdata->rows[row], tmp);
226 chunk = ARRAY_LAST(&wdata->rows[row]);
227
228 width = 0;
229 }
230 else if (!chunk || (mwc->ac_color != chunk->ac_color))
231 {
232 // CHANGE OF COLOUR
233 struct MwChunk tmp = { offset, mwc->bytes, mwc->width, mwc->ac_color };
234 ARRAY_ADD(&wdata->rows[row], tmp);
235 chunk = ARRAY_LAST(&wdata->rows[row]);
236 }
237 else
238 {
239 // MORE OF THE SAME
240 chunk->bytes += mwc->bytes;
241 chunk->width += mwc->width;
242 }
243
244 offset += mwc->bytes;
245 width += mwc->width;
246 }
247
248 mutt_debug(LL_DEBUG5, "msgwin_calc_rows() => %d\n", row + 1);
249 return row + 1;
250}
#define ARRAY_FOREACH(elem, head)
Iterate over all elements of the array.
Definition array.h:223
#define ARRAY_LAST(head)
Convenience method to get the last element.
Definition array.h:145
#define ARRAY_FREE(head)
Release all memory.
Definition array.h:209
#define mutt_debug(LEVEL,...)
Definition logging2.h:91
@ LL_DEBUG5
Log at debug level 5.
Definition logging2.h:49
#define MSGWIN_MAX_ROWS
Maximum number of rows to show in the message window.
struct MwCharArray chars
Text: Breakdown of bytes and widths.
struct MwChunkArray rows[MSGWIN_MAX_ROWS]
String byte counts for each row.
unsigned char bytes
Number of bytes to represent.
A block of characters of one colour.
unsigned short bytes
Number of bytes in the row.
unsigned short width
Width of row in screen cells.
unsigned short offset
Offset into MsgWinWindowData.text.
const struct AttrColor * ac_color
Colour to use.
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◆ msgwin_set_rows()

void msgwin_set_rows ( struct MuttWindow * win,
short rows )

Resize the Message Window.

Parameters
winMessage Window
rowsNumber of rows required

Resize the other Windows to allow a multi-line message to be displayed.

Note
rows will be clamped between 1 and 3 (MSGWIN_MAX_ROWS) inclusive

Definition at line 310 of file msgwin.c.

311{
312 if (!win)
313 win = msgcont_get_msgwin();
314 if (!win)
315 return;
316
317 rows = CLAMP(rows, 1, MSGWIN_MAX_ROWS);
318
319 if (rows != win->req_rows)
320 {
321 win->req_rows = rows;
322
324
325 mutt_window_reflow(NULL);
326 }
327}
#define CLAMP(val, lo, hi)
Clamp a value between a lower and upper bound.
Definition memory.h:42
void msgcont_recalc_rows(void)
Recalculate the Bottom Bar height.
Definition msgcont.c:64
struct MuttWindow * msgcont_get_msgwin(void)
Get the Message Window.
Definition msgcont.c:190
void mutt_window_reflow(struct MuttWindow *win)
Resize a Window and its children.
short req_rows
Number of rows required.
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◆ msgwin_new()

struct MuttWindow * msgwin_new ( bool interactive)

Create the Message Window.

Return values
ptrNew Window

Definition at line 381 of file msgwin.c.

382{
385
386 struct MsgWinWindowData *wdata = msgwin_wdata_new();
387
388 win->wdata = wdata;
390 win->recalc = msgwin_recalc;
391 win->repaint = msgwin_repaint;
392
393 if (interactive)
395
396 // Copy the container's dimensions
398 if (mod_data && mod_data->message_container)
399 win->state = mod_data->message_container->state;
400
402
403 return win;
404}
static int msgwin_window_observer(struct NotifyCallback *nc)
Notification that a Window has changed - Implements observer_t -.
Definition msgwin.c:337
static int msgwin_recalc(struct MuttWindow *win)
Recalculate the display of the Message Window - Implements MuttWindow::recalc() -.
Definition msgwin.c:162
static bool msgwin_recursor(struct MuttWindow *win)
Recursor the Message Window - Implements MuttWindow::recursor() -.
Definition msgwin.c:290
static int msgwin_repaint(struct MuttWindow *win)
Redraw the Message Window - Implements MuttWindow::repaint() -.
Definition msgwin.c:255
void msgwin_wdata_free(struct MuttWindow *win, void **ptr)
Free the private data - Implements MuttWindow::wdata_free() -.
@ MODULE_ID_GUI
ModuleGui, Graphical code
Definition module_api.h:45
struct MsgWinWindowData * msgwin_wdata_new(void)
Create new private data for the Message Window.
bool notify_observer_add(struct Notify *notify, enum NotifyType type, observer_t callback, void *global_data)
Add an observer to an object.
Definition notify.c:191
struct MuttWindow * mutt_window_new(enum WindowType type, enum MuttWindowOrientation orient, enum MuttWindowSize size, int cols, int rows)
Create a new Window.
@ WT_MESSAGE
Window for messages/errors.
Definition mutt_window.h:99
@ MUTT_WIN_ORIENT_VERTICAL
Window uses all available vertical space.
Definition mutt_window.h:38
#define MUTT_WIN_SIZE_UNLIMITED
Use as much space as possible.
Definition mutt_window.h:52
@ MUTT_WIN_SIZE_FIXED
Window has a fixed size.
Definition mutt_window.h:47
void * neomutt_get_module_data(struct NeoMutt *n, enum ModuleId id)
Get the private data for a Module.
Definition neomutt.c:666
@ NT_WINDOW
MuttWindow has changed, NotifyWindow, EventWindow.
Definition notify_type.h:58
Gui private Module data.
Definition module_data.h:32
struct MuttWindow * message_container
Message Container Window.
Definition module_data.h:38
Message Window private Window data.
int(* repaint)(struct MuttWindow *win)
struct WindowState state
Current state of the Window.
void * wdata
Private data.
struct Notify * notify
Notifications: NotifyWindow, EventWindow.
int(* recalc)(struct MuttWindow *win)
void(* wdata_free)(struct MuttWindow *win, void **ptr)
bool(* recursor)(struct MuttWindow *win)
Container for Accounts, Notifications.
Definition neomutt.h:41
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◆ msgwin_get_text()

const char * msgwin_get_text ( struct MuttWindow * win)

Get the text from the Message Window.

Parameters
winMessage Window
Return values
ptrWindow text
Note
Do not free the returned string

Definition at line 413 of file msgwin.c.

414{
415 if (!win)
416 win = msgcont_get_msgwin();
417 if (!win)
418 return NULL;
419
420 struct MsgWinWindowData *wdata = win->wdata;
421
422 return buf_string(wdata->text);
423}
static const char * buf_string(const struct Buffer *buf)
Convert a buffer to a const char * "string".
Definition buffer.h:96
struct Buffer * text
Cached display string.
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◆ msgwin_add_text()

void msgwin_add_text ( struct MuttWindow * win,
const char * text,
const struct AttrColor * ac_color )

Add text to the Message Window.

Parameters
winMessage Window
textText to add
ac_colorColour for text

Definition at line 431 of file msgwin.c.

432{
433 if (!win)
434 win = msgcont_get_msgwin();
435 if (!win)
436 return;
437
438 struct MsgWinWindowData *wdata = win->wdata;
439
440 if (text)
441 {
442 buf_addstr(wdata->text, text);
443 measure(&wdata->chars, text, ac_color);
444 mutt_debug(LL_DEBUG5, "MW ADD: %zu, %s\n", buf_len(wdata->text),
445 buf_string(wdata->text));
446 }
447 else
448 {
449 int rows = msgwin_calc_rows(wdata, win->state.cols, buf_string(wdata->text));
450 msgwin_set_rows(win, rows);
451 win->actions |= WA_RECALC;
452 }
453}
size_t buf_len(const struct Buffer *buf)
Calculate the length of a Buffer.
Definition buffer.c:497
size_t buf_addstr(struct Buffer *buf, const char *s)
Add a string to a Buffer.
Definition buffer.c:233
int msgwin_calc_rows(struct MsgWinWindowData *wdata, int cols, const char *str)
How many rows will a string need?
Definition msgwin.c:179
void measure(struct MwCharArray *chars, const char *str, const struct AttrColor *ac_color)
Measure a string in bytes and cells.
Definition msgwin.c:107
void msgwin_set_rows(struct MuttWindow *win, short rows)
Resize the Message Window.
Definition msgwin.c:310
@ WA_RECALC
Recalculate the contents of the Window.
WindowActionFlags actions
Actions to be performed, e.g. WA_RECALC.
short cols
Number of columns, can be MUTT_WIN_SIZE_UNLIMITED.
Definition mutt_window.h:60
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◆ msgwin_add_text_n()

void msgwin_add_text_n ( struct MuttWindow * win,
const char * text,
int bytes,
const struct AttrColor * ac_color )

Add some text to the Message Window.

Parameters
winMessage Window
textText to add
bytesNumber of bytes of text to add
ac_colorColour for text

Definition at line 462 of file msgwin.c.

464{
465 if (!win)
466 win = msgcont_get_msgwin();
467 if (!win)
468 return;
469
470 struct MsgWinWindowData *wdata = win->wdata;
471
472 if (text)
473 {
474 // Track the length of the text so far
475 const size_t len = buf_len(wdata->text);
476 buf_addstr_n(wdata->text, text, bytes);
477 // and only measure the newly added text
478 measure(&wdata->chars, wdata->text->data + len, ac_color);
479 mutt_debug(LL_DEBUG5, "MW ADD: %zu, %s\n", buf_len(wdata->text),
480 buf_string(wdata->text));
481 }
482 else
483 {
484 int rows = msgwin_calc_rows(wdata, win->state.cols, buf_string(wdata->text));
485 msgwin_set_rows(win, rows);
486 win->actions |= WA_RECALC;
487 }
488}
size_t buf_addstr_n(struct Buffer *buf, const char *s, size_t len)
Add a string to a Buffer, expanding it if necessary.
Definition buffer.c:109
char * data
Pointer to data.
Definition buffer.h:37
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◆ msgwin_set_text()

void msgwin_set_text ( struct MuttWindow * win,
const char * text,
enum ColorId color )

Set the text for the Message Window.

Parameters
winMessage Window
textText to set
colorColour for text
Note
The text string will be copied

If the Message Window is currently hidden (because another Window has been pushed on top of it in the Message Container) it will make itself visible and trigger a reflow so the message is shown to the user.

Definition at line 502 of file msgwin.c.

503{
504 if (!win)
505 win = msgcont_get_msgwin();
506 if (!win)
507 return;
508
509 const bool hidden = !win->state.visible;
510
511 struct MsgWinWindowData *wdata = win->wdata;
512
513 // If the text is unchanged: nothing to do, except reveal the window if it
514 // was hidden so the user actually sees it.
515 if (mutt_str_equal(buf_string(wdata->text), text) && !hidden)
516 return;
517
518 buf_strcpy(wdata->text, text);
519 ARRAY_FREE(&wdata->chars);
520 if (wdata->text)
521 {
522 const struct AttrColor *ac_normal = simple_color_get(MT_COLOR_NORMAL);
523 const struct AttrColor *ac_color = simple_color_get(color);
524 const struct AttrColor *ac_merge = merged_color_overlay(ac_normal, ac_color);
525
526 measure(&wdata->chars, buf_string(wdata->text), ac_merge);
527 }
528
529 mutt_debug(LL_DEBUG5, "MW SET: %zu, %s\n", buf_len(wdata->text),
530 buf_string(wdata->text));
531
532 // If the window was hidden, reveal it and reflow so the message is seen.
533 if (!win->state.visible)
534 {
535 window_set_visible(win, true);
536 int rows = msgwin_calc_rows(wdata, win->state.cols, buf_string(wdata->text));
537 win->req_rows = CLAMP(rows, 1, MSGWIN_MAX_ROWS);
539 win->actions |= WA_RECALC;
540 window_redraw(NULL);
541 return;
542 }
543
544 int rows = msgwin_calc_rows(wdata, win->state.cols, buf_string(wdata->text));
545 msgwin_set_rows(win, rows);
546 win->actions |= WA_RECALC;
547}
size_t buf_strcpy(struct Buffer *buf, const char *s)
Copy a string into a Buffer.
Definition buffer.c:401
struct AttrColor * simple_color_get(enum ColorId cid)
Get the colour of an object by its ID.
Definition simple.c:98
@ MT_COLOR_NORMAL
Plain text.
Definition color.h:53
const struct AttrColor * merged_color_overlay(const struct AttrColor *base, const struct AttrColor *over)
Combine two colours.
Definition merged.c:110
bool mutt_str_equal(const char *a, const char *b)
Compare two strings.
Definition string.c:666
void window_redraw(struct MuttWindow *win)
Reflow, recalc and repaint a tree of Windows.
void window_set_visible(struct MuttWindow *win, bool visible)
Set a Window visible or hidden.
A curses colour and its attributes.
Definition attr.h:65
bool visible
Window is visible.
Definition mutt_window.h:59
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◆ msgwin_clear_text()

void msgwin_clear_text ( struct MuttWindow * win)

Clear the text in the Message Window.

Parameters
winMessage Window

Clear the displayed text. If the Message Window is not the only Window in the Message Container, it is also hidden and the Windows are reflowed.

Definition at line 556 of file msgwin.c.

557{
558 if (!win)
559 win = msgcont_get_msgwin();
560 if (!win)
561 return;
562
563 struct MsgWinWindowData *wdata = win->wdata;
564
565 // Force-clear even if the window was hidden (msgwin_set_text would skip it).
566 if (!buf_is_empty(wdata->text))
567 {
568 buf_reset(wdata->text);
569 ARRAY_FREE(&wdata->chars);
570 for (int i = 0; i < MSGWIN_MAX_ROWS; i++)
571 {
572 ARRAY_FREE(&wdata->rows[i]);
573 }
574
575 if (win->state.visible)
576 {
577 int rows = msgwin_calc_rows(wdata, win->state.cols, buf_string(wdata->text));
578 msgwin_set_rows(win, rows);
579 win->actions |= WA_RECALC;
580 }
581 }
582
583 // If the Message Window isn't alone in the stack, hide it again so the
584 // Window beneath us regains the space.
585 if (win->state.visible && (msgcont_num_windows() > 1))
586 {
587 window_set_visible(win, false);
589 window_redraw(NULL);
590 }
591}
void buf_reset(struct Buffer *buf)
Reset an existing Buffer.
Definition buffer.c:89
bool buf_is_empty(const struct Buffer *buf)
Is the Buffer empty?
Definition buffer.c:298
int msgcont_num_windows(void)
Count the Windows in the Message Container.
Definition msgcont.c:90
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◆ msgwin_get_window()

struct MuttWindow * msgwin_get_window ( void )

Get the Message Window pointer.

Return values
ptrMessage Window

Allow some users direct access to the Message Window.

Definition at line 599 of file msgwin.c.

600{
601 return msgcont_get_msgwin();
602}
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◆ msgwin_has_text()

bool msgwin_has_text ( void )

Does the Message Window currently hold any text?

Return values
trueThe Message Window currently displays a message

Used by msgcont_push_window() to decide whether the Message Window should remain visible when another Window is pushed on top of it.

Definition at line 611 of file msgwin.c.

612{
613 struct MuttWindow *win = msgcont_get_msgwin();
614 if (!win || !win->wdata)
615 return false;
616
617 const struct MsgWinWindowData *wdata = win->wdata;
618 return !buf_is_empty(wdata->text);
619}
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