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Wilhelm

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Wilhelm Steinitz 1Wilhelm Steinitz 1


  1. Wilhelm Steinitz, Wikimedia Commons↩︎

Wilhelm,
a chess program by Rafael B. Andrist with an own GUI running under Windows with focus on endgame research. The chess engine is witten in C with some small x86 Assembly routines, the GUI written in Visual Basic 1. Wilhelm knows about co-ordinate squares in pawn endgames with completly blocked pawns, and solves the Lasker-Reichhelm Position (Fine #70) instantly 2. It supports 5 and 6 men Nalimov Tablebases and features special EGTB analysis modes 3. Wilhelm was used to model fallible endgame play 4 as elaborated by its author and Guy Haworth. Experiments agree well with a Markov Model theory 5.

Contents
  1. Screen Shot
  2. See also
  3. Publications
  4. Forum Posts
  5. External Links
    1. Chess Program
    2. Misc
  6. References

Screen Shot

Wilhelm GUI 6

See also

Publications

Forum Posts

Chess Program

Misc

Watch on YouTube

References

Up one level


  1. Wilhelm by silversurfer, Immortal Chess Forum, March 20, 2012↩︎

  2. Re: Fine 70 same 7 engines (more) by Rafael B. Andrist, CCC, September 10, 2001↩︎

  3. Wilhelm update by Rafael B. Andrist, CCRL Discussion Board, August 23, 2006↩︎

  4. Guy Haworth (2003). Reference Fallible Endgame Play. ICGA Journal, Vol. 26, No. 2↩︎

  5. Guy Haworth, Rafael B. Andrist (2003). Model Endgame Analysis. Advances in Computer Games 10↩︎

  6. Wilhelm 1.50 in action by Ruxy Sylwyka, CCC, March 20, 2012↩︎

Categories: Problem · Chess Legend · Given Name · Music

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Contributors: GerdIsenberg.