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Eli David

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Eli (Omid) David,
a Ph.D. in computer science, and the author of chess engines Genesis and Falcon (which participated in several World Computer Chess Championships). His main research areas are evolutionary computation, machine learning, and computer games. Omid's Ph.D. thesis focused on applying genetic algorithms for automatically learning the parameters of a chess program's evaluation function and selective search. His paper titled Genetic Algorithms for Mentor-Assisted Evaluation Function Optimization was the winner of GECCO 2008 Best Paper Award in Real-World Applications track. Several of his earlier computer chess papers are on selective search, and especially variations on null-move pruning. In 2016, he was awarded best paper in ICAAN 2016 for DeepChess: End-to-End Deep Neural Network for Automatic Learning in Chess 1 2 3.

Contents
  1. Selected Publications
    1. 2002 ...
    2. 2005 ...
    3. 2010 ...
    4. 2015 ...
  2. External Links
  3. References

Selected Publications

4 5

2002 ...

2005 ...

2010 ...

2015 ...

References

Up one level


  1. ICANN 2016 | Recipients of the best paper awards↩︎

  2. Facebook - Bar-Ilan University, September 14, 2016↩︎

  3. Omid E. David, Nathan S. Netanyahu, Lior Wolf (2016). DeepChess: End-to-End Deep Neural Network for Automatic Learning in Chess. ICAAN 2016, Lecture Notes in Computer Science, Vol. 9887, Springer, pdf preprint » DeepChess↩︎

  4. ICGA Reference Database↩︎

  5. dblp: Eli (Omid) David↩︎

  6. DeepChess: Another deep-learning based chess program by Matthew Lai, CCC, October 17, 2016↩︎

  7. ICANN 2016 | Recipients of the best paper awards↩︎

  8. Jigsaw puzzle from Wikipedia↩︎

Categories: Chess Programmer

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