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Dimitri

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  1. Luigino Viscione Chess Page↩︎

Dimitri,
a WinBoard aka Chess Engine Communication Protocol compliant chess engine by Luigino Viscione, written in Visual Basic 6. Dimitri applies common search techniques such as alpha-beta with transposition table and quiescence search inside an iterative deepening loop, along with null move pruning, futility pruning, and LMR - its evaluation is aware of threats, center control, and king safety, and features a tapered eval using piece-square tables. First published in 2003 1, one year before Luigino Viscione's second engine ECE appeared, Dimitri 3 came back after ten years in April 2017 2.

Contents
  1. See also
  2. Forum Posts
  3. External Links
    1. Chess Engine
    2. Misc
  4. References

See also

Forum Posts

Chess Engine

Misc

Hellmut Hattler, Oli Rubow, Torsten de Winkel, Fola Dada

Watch on YouTube

References

Up one Level


  1. Dimitri engine by Dann Corbit, Winboard Forum, November 07, 2003↩︎

  2. DimitriWBE 3.11 (WB) and ECE X3 (UCI) by Norbert Raimund Leisner, CCC, June 11, 2017↩︎

Categories: WinBoard · Basic · X86 · PC · Windows · Given Name · Hellmut Hattler

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Contributors: GerdIsenberg.