PrimitiveType enum
How a sequence of vertices is assembled into primitives to be rasterized.
Values
- triangle → const PrimitiveType
-
Draws a separate triangle for each group of three vertices.
Vertices
[A, B, C, D, E, F]produce triangles[ABC, DEF]. - triangleStrip → const PrimitiveType
-
Draws a connected strip of triangles, adding one triangle for each vertex after the first two.
Vertices
[A, B, C, D, E, F]produce triangles[ABC, BCD, CDE, DEF]. - line → const PrimitiveType
-
Draws a separate line segment for each pair of vertices.
Vertices
[A, B, C, D]produce line segments[AB, CD]. - lineStrip → const PrimitiveType
-
Draws a single connected line that passes through every vertex in order.
Vertices
[A, B, C]produce one connected line[ABC]. - point → const PrimitiveType
-
Draws a point at each vertex.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
PrimitiveType> - A constant List of the values in this enum, in order of their declaration.