Annhexation
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Annhexopedia
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Devlog
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Releases
RELEASE HISTORY
v0.24.0
Animation for science victory Animation for nuclear attacks Fixed an issue where the AI would stack units in some situations Fixed an issue where combat highlights would be shown when not valid - …
16 August 2026
v0.23.0
Tile buying for players (this got missed from the previous update) Significant improvements to the hard and deity variants of the AI
15 August 2026
v0.22.0
Tips / game guidance present themselves on a players first game Production queues for cities Player can now buy tiles around a city once they’ve researched currency Automated workers Improved …
26 July 2026
v0.19.0
Active unit list grouped by location City management screen now, optionally, closes on build select Added some personality into the diplomacy system Fix for highlighting of combat targets when melee …
9 June 2026
v0.18.0
Option to hide obsolete units from the production queue AI can now utilise air power Added aircraft carrier - high defence, limited offence, can house 3 planes Improved interception of air attacks - …
7 June 2026
v0.17.0
Gamepad support Propose peace options in diplomacy systems Simplified research tree view Movement highlights now exclude enemy territory when not at war (engine previously blocked moves but the UI …
4 June 2026
v0.16.0
Initial early access release. Most game systems are in place. Still in progress: Late game AI is incomplete - notably air combat and nuclear usage Player initiated diplomacy is partially implemented …
29 May 2026