Imagine you’re updating your Design System tokens, but only for the Settings feature. Should you ask Claude Code to keep working until every screen compiles with the new tokens, or should it periodically check whether the Design team has published a new version first?
That’s the difference between /goal and /loop.
While both automate repetitive work, they solve different problems. One is outcome-driven, continuously working until a measurable objective is reached. The other is time-driven, waking up at intervals to check whether something has changed.
Here’s a quick visual guide with iOS-focused examples to help you choose the right command for your next automation.
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