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Andrew Dickson

My website for code, info, and a few projects.

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Latest posts

kMC Crystal Simulator

I built something kMC Crystal is a general simulator for 2D crystal growth, under some basic simplifications. It can grow almost any design, as long as it can be specified in terms of local particle interactions, including non-periodic and off-lattice crystals. For instance, an infinite Sierpinski triangle. Motivation Outside of drawing pretty pictures, I built this out of an interest in the…

Skill Leverage in Game Design

Every time you play a game, part of the fun is getting better. But, the definition of “better” is trickier than I first thought, and there are some interesting implications for game design. How do you measure your skill in a game? The obvious answer is to just measure your success. If you can beat skyrim in 2 hours, get to level 30 in tetris, or beat competitive chess players, you know you’re…

First Post

Just a little test post. I’ll take this down when I have something else to copy as a template.