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Zhenyang Li

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Reversing Steam Voice Codec

Discovering and reversing Steam client’s voice codec to extract audio data for my Source Chat Relay project. Prelude Within TF2 and various other Source engine titles, game server operators may choose from a range of voice codecs for players to communicate with. This is configurable under the console variable sv_voicecodec, with these possible values to choose from. vaudio_speex - Legacy…

About

Ever since I was a little kid, I found love, serenity, and passion for programming. The idea of a never-ending puzzle manned by humans, yet exceeding any human’s computational ability by an infinite magnitude, is symphony magic to me. Trailing that magic, in middle school, I sparked with web development, piecing and puzzling together a website with PHP to share music with the world, to share…

Contact

The best way to reach me is via email: contact@zhenyangli.me For sensitive content, you may encrypt your message with the following PGP key: 91cc4e84ae4bfa89f2e431dd462f405e7d61ed35