Magic is a lot of what makes fantasy fantasy. So, how can you do it better? What makes magic good and fun to read in the first place? Here at Worldbuilding for Masochists, we feel pretty strongly that magic systems should be more than an infographic, a D&D table, or a Sorting Hat. How, then, do we build magic into a world in a way that makes sense? And, even more importantly (because absurd and…
Fantasy protagonists are highly prone to getting stabbed, sliced, impaled, poisoned, bonked on the head, dropped off cliffs, and otherwise wounded. Which means they need someone to patch them up! So who does that in your invented world, and how do they learn to do it? Guest Jesse Aragon joins us to discuss emergency medicine and other issues of healing. How much reality can you -- and should you…
People and animals have lived together in lots of ways for thousands upon thousands of years -- and humans, as we know, will attempt to pack-bond with anything. But what does the domestication of animals mean in worlds that might have fantastical creatures or critters who can talk? Guest John Wiswell joins us to discuss the friend-shaped beings that inhabit our fantasy worlds. When did your…
So, you're building a fantasy city: Plunk a castle in the middle, put some houses around it, make sure there are some inns and taverns, maybe a church or temple, slap it on a nice body of water, and call it a day, right? NAH. We can do better than that. In this episode, we explore ways that you can create cities that feel natural, lived-in, and unique. Cities are idiosyncratic creatures. So many…
It's the start of our eighth season! And we thought this would be a good time to examine what, exactly, we mean when we say "worldbuilding". There's been a lot of Discourse about it recently, and... yeah, we're a little spicy and spiky about it! So we're addressing, head-on, what we think are some popular misconceptions about what worldbuilding even is (hint: it's not tomes of lore, and it is in…
Sometimes, the truth is weirder and stranger than anything we could make up -- and that's something a worldbuilder can use to their benefit! Guest Gabriella Buba joins us to talk about building real science into our magical worlds -- and the implications that can, in turn, have about a society's relationship with information, education, and the power structures that both derive from and control…
History underpins so much of what we do in the fantasy genre, directly and indirectly. So how do we make that history feel real in an invented world? What makes it feel old and settled as opposed to a culture that popped up out of the snow like a daisy to give the protagonist their story? Guest Shannon Chakraborty joins us to chat about why we love history, how we study it, and how we weave it…
In previous episodes, we've discussed how some genres are more aesthetic-driven (like sci fi & fantasy) and others are more structure-driven (like romance and mystery). So how do subgenres within SFF play with elements of both? How can we blend tropes and reader expectations to put fresh spins on familiar subgenres? Four-time guest and friend of the podcast Fonda Lee joins us to explore the…
Faith is an element of society that intersects with a lot of other structures of power and privilege -- So what do we need to think about when incorporating real-world religions into our fantasy worlds and stories? Guest Vaishnavi Patel joins us to discuss Using cultures of faith respectfully but not fearfully! From gender roles to the afterlife, from guiding moral compasses to provoking conflict,…
It's an oft-cited (though poorly citationed) aphorism of writing that you should “chase your character up a tree and throw rocks at them." Well, worldbuilding is what gives you the tree and the rocks! So how does your world provide opportunities and obstacles for your characters? Guest Carissa Broadbent joins us to explore making the relationship between character and conflict feel natural and…