documenting my research and messing around in game dev and other interactive art projects (its a diary). updates fortnightly. they/them latest posts {{ ...
i did make another zine this past fortnight but otherwise feel like i haven't worked much because fallen aces episode 2 came out and i haven't done much else but play that. i'm a big fan of the game, so i was very excited when it finally dropped. the addition to the story was fun, i loved getting to explore more of the city and find news ways to whack a new bunch of goons. i love the characters a…
love and dove are finally updated! a year and 1 month exactly after the initial upload which i did not plan lol. this update includes: new shell (bunny suits lol) updated/additional dialogue (not a whole lot) changes to links so network updates should work now new thumbnails custom balloon please note: if you have the original download, reinstalling via the .nar file will be the only way to get…
picked up some original comics this fortnight, one at a new store - miramade - and the other at smashcon. i love getting self-published stuff, its so fun. not just the contents itself, but also seeing how people print things, having a physical copy of something original and made for a small audience, getting something part of the local scene. missed out on a zine fair because of smashcon but…
mini-article is up front, dev update is further down it's something i've been thinking about a lot lately. i'm not someone who naturally comes up with new game mechanics, i'm much more of a story-focussed person, but one thing i do like to think about is a new type of rpg that moves beyond numbers as the basis of everything. obviously this is pretty hard. we use numbers for a reason. even if…
didn't get up to a whole lot of work this week because i finally decided to play the wolf among us (a day before the sequel had its... fourth? fifth? announcement lol). i was a kid when it came out so i never got around to playing it and now i can see why it was so popular (not that i ever doubted why it was). super fun, very satisfying to talk to an annoying character and just have the "punch his…
felt like i'd been going a little crazy the past couple of weeks until i picked a crochet project up and started making something physical and instantly it all went away... so don't neglect physical artistic outlets, sometimes you do just need to touch something real. lately i've been learning bitsy, which has been fun. i initially didn't really care for it when i first heard of it but lately it's…
so, lots of work done this past fortnight if you count research as writing. which it totally does count, right? anyway, here it is: keyrin loves you i had seen the upcoming full version of this game (titled threeverses 3 ) on twitter before but didn't realise it has an earlier version. i really loved the vibe of it all, but did not realise that the core concept of this game is basically exactly…
recently decided to get a project space set up in an anytype channel for when the game will need collaboration on art and stuff down the line. i'd had a poke around anytype a year or two ago and didn't use it much but it's had a few updates since then and seems to be good for collaboration. i especially like the chats feature (and obviously the whole "local-first" philosophy is really good). just…
just a quick update: had a lot of fun checking out the alt: games expo today. only got to play two games but they were both really cool - noibs and penguin colony . noibs was very fun and silly, and i got a little sticker of the guy i created after i played lol. would be good to play with friends. as a big fan of the thing, penguin colony was really interesting (includes voice acting from lenval…
as i'm currently working on a narrative game, i'm trying to find a good spot to write branching dialogue before i start doing anything in-engine. i've already decided to go with godot for the final product as i've been meaning to learn it and this should be a simple enough project that it'll help me get my bearings. i think i may have spoiled myself by checking out the articy x free version as it…